Ejemplo n.º 1
0
    public void SetDef(Defensehealth one_Def)
    {
        target_defense = one_Def;

        // transform.position = target_defense.transform.position;
        ui.SetActive(true);
    }
Ejemplo n.º 2
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject == player) // calls if trigger collider colides with player
     {
         playerInRange = true;
     }
     if (other.gameObject.tag == killableTag) // calls if trigger collider colides with player
     {
         attackInRange = true;
         defhealth     = other.gameObject.GetComponent <Defensehealth>();
         //Debug.Log("killableobject has enter the field");
     }
 }
Ejemplo n.º 3
0
 public void Selectdefensehealth(Defensehealth target_defense)
 {
     selectedDef = target_defense;
     nodeui.SetDef(selectedDef);
     //TurrentToBuild = null;
 }