Ejemplo n.º 1
0
        protected override void GetParentOptions(List <ParentItem> options, DefaultingLevel level)
        {
            if (Lot == null)
            {
                // Global options
                options.Add(new ParentItem(StoryProgression.Main.Options, level));
            }
            else
            {
                options.Add(new ParentItem(StoryProgression.Main.GetLotOptions(Lot), level));

                if (((level & DefaultingLevel.Castes) == DefaultingLevel.Castes) &&
                    ((level & DefaultingLevel.HeadOfFamily) == DefaultingLevel.HeadOfFamily))
                {
                    SimData sim = StoryProgression.Main.GetData(SimTypes.HeadOfFamily(House));
                    if (sim != null)
                    {
                        sim.GetAllCasteOptions(options, false, true);
                    }
                }
            }
        }
Ejemplo n.º 2
0
        protected override void GetParentOptions(List <ParentItem> options, DefaultingLevel level)
        {
            SimDescription sim = SimDescription;

            if (sim != null)
            {
                if (SimTypes.HeadOfFamily(sim.Household) == sim)
                {
                    level &= ~DefaultingLevel.HeadOfFamily;
                }

                if ((level & DefaultingLevel.Castes) == DefaultingLevel.Castes)
                {
                    if ((level & DefaultingLevel.HeadOfFamily) == DefaultingLevel.HeadOfFamily)
                    {
                        SimData head = StoryProgression.Main.GetData(SimTypes.HeadOfFamily(House));
                        if (head != null)
                        {
                            head.GetAllCasteOptions(options, true, true);
                        }
                    }

                    GetAllCasteOptions(options, true, false);
                }

                HouseholdOptions houseOptions = StoryProgression.Main.GetHouseOptions(sim.Household);
                if (houseOptions != null)
                {
                    options.Add(new ParentItem(houseOptions, level));
                }

                if ((level & DefaultingLevel.Castes) == DefaultingLevel.Castes)
                {
                    GetAllCasteOptions(options, false, false);
                }
            }
        }
Ejemplo n.º 3
0
 protected override void GetParentOptions(List <ParentItem> options, DefaultingLevel level)
 {
 }
Ejemplo n.º 4
0
 protected override void GetParentOptions(List <ParentItem> options, DefaultingLevel level)
 {
     // Global options
     options.Add(new ParentItem(StoryProgression.Main.Options, level));
 }