Ejemplo n.º 1
0
 /// <summary>
 /// Sets a value to the local storage.
 /// </summary>
 /// <param name="defaultKey">Which key to set.</param>
 /// <param name="value">The value to set.</param>
 protected static void SetValueToLocalStorage(DefaultKey defaultKey, float value)
 {
     PlayerPrefs.SetFloat(defaultKey.ToString(), value);
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Gets a value from the local storage.
 /// </summary>
 /// <param name="defaultKey">Which key to retrieve.</param>
 /// <param name="defaultValue">Default value if not found</param>
 /// <returns>The value corresponding to the key; the default value if not found.</returns>
 protected static string GetValueFromLocalStorage(DefaultKey defaultKey, string defaultValue)
 {
     return(PlayerPrefs.GetString(defaultKey.ToString(), defaultValue));
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Gets a value from the local storage.
 /// </summary>
 /// <param name="defaultKey">Which key to retrieve.</param>
 /// <param name="defaultValue">Default value if not found</param>
 /// <returns>The value corresponding to the key; the default value if not found.</returns>
 protected static float GetValueFromLocalStorage(DefaultKey defaultKey, float defaultValue)
 {
     return(PlayerPrefs.GetFloat(defaultKey.ToString(), defaultValue));
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Gets a value from the local storage.
 /// </summary>
 /// <param name="defaultKey">Which key to retrieve.</param>
 /// <param name="defaultValue">Default value if not found</param>
 /// <returns>The value corresponding to the key; the default value if not found.</returns>
 protected static int GetValueFromLocalStorage(DefaultKey defaultKey, int defaultValue)
 {
     return(PlayerPrefs.GetInt(defaultKey.ToString(), defaultValue));
 }