//デッキ選択 public void Deck_Select_Conciliator_Deck() { if (Deck1.Get_Ledy_Deck) { Deck1.Deck_Select_Num = 0; Deck1.Deck_Select(); FarstHandDrow(); Destroy(ComDeck); Destroy(ImmDeck); } }
public void PushDeckSelect() { deck1.deck_name = this.gameObject.name; deck1.Deck_Select(); }