public static void Assert(bool condition, string message, string detailMessage) { #if UNILUA_ASSERT if (!condition) { Throw("assert failed! ", message, "\n", detailMessage); } DebugS.Assert(condition, message, detailMessage); #endif }
public static void Assert(bool condition) { #if UNILUA_ASSERT if (!condition) { Throw("assert failed!"); } DebugS.Assert(condition); #endif }
void HandleAuthenticated(bool success, string message) { if (success) { DebugS.Log("初始化成功 用户名:" + Social.localUser.userName + " Id " + Social.localUser.id); } else { DebugS.Log("初始化失败,错误信息 " + message); } }
public static void Assert(bool condition, string message, string detailMessage) { #if UNILUA_ASSERT if (!condition) { Throw("assert failed! ", message, "\n", detailMessage); } #if NETFX_CORE && UNITY_METRO && !UNITY_EDITOR DebugS.Assert(condition, message); #else DebugS.Assert(condition, message, detailMessage); #endif #endif }
static void HandleScoreReported(bool success) { DebugS.Log("上传状态: " + success); }