Ejemplo n.º 1
0
 static void syncs()
 {
     DebugPrintSpin.Lock();
     Console.WriteLine("within syncs()");
     DebugDumpThreadAnchorTable(4);
     DebugPrintSpin.Unlock();
 }
Ejemplo n.º 2
0
 static void nonsyncs()
 {
     lock (ClassBug00013) {
         DebugPrintSpin.Lock();
         Console.WriteLine("within nonsyncs()");
         DebugDumpThreadAnchorTable(4);
         DebugPrintSpin.Unlock();
     }
 }
Ejemplo n.º 3
0
        // end conversion

        void nonsyncv()
        {
            lock (this) {
                DebugPrintSpin.Lock();
                Console.WriteLine("within nonsyncv()");
                DebugDumpThreadAnchorTable(4);
                DebugPrintSpin.Unlock();
            }
        }
Ejemplo n.º 4
0
 private static void Assert(bool b, String s)
 {
     if (!b)
     {
         DebugPrintSpin.Lock();
         Console.WriteLine(s);
         Console.WriteLine("Failed Bug00013");
         DebugPrintSpin.Unlock();
         Environment.Exit(1);
     }
 }
Ejemplo n.º 5
0
        }           //: base("WatchDog") {}

        public void run()
        {
            DebugPrintSpin.Lock();
            Console.WriteLine("WatchDog sleeping");
            DebugPrintSpin.Unlock();
            //try {
            Thread.Sleep(200000);
            //} catch(ThreadInterruptedException) {
            //DebugPrintSpin.Lock();
            //Console.WriteLine("!");
            //DebugPrintSpin.Unlock();
            //}
            DebugPrintSpin.Lock();
            Console.WriteLine("WatchDog awake");
            Bug00013.DebugDumpThreadAnchorTable(4);
            Console.WriteLine("WatchDog exitting");
            DebugPrintSpin.Unlock();
        }
Ejemplo n.º 6
0
        private void checkConsistency()
        {
            bool locked = false;

            if (this.GetType() != bug13Type)
            {
                if (!locked)
                {
                    DebugPrintSpin.Lock();
                    Console.WriteLine();
                    Console.Write("Bug00013 ");
                    Console.Write(this);
                    Console.WriteLine(":");
                    locked = true;
                }
                Console.Write("    vtable ");
                Console.Write(this.GetType());
                Console.Write(" s/b ");
                Console.Write(bug13Type);
                Console.WriteLine();
            }
            if (links.GetType() != linksType)
            {
                if (!locked)
                {
                    DebugPrintSpin.Lock();
                    Console.WriteLine();
                    Console.Write("Bug00013 ");
                    Console.Write(this);
                    Console.WriteLine(":");
                    locked = true;
                }
                Console.Write("    links.vtable ");
                Console.Write(links.GetType());
                Console.Write(" s/b ");
                Console.Write(linksType);
                Console.WriteLine();
            }
            if (links.Length != maxLinks)
            {
                if (!locked)
                {
                    DebugPrintSpin.Lock();
                    Console.WriteLine();
                    Console.Write("Bug00013 ");
                    Console.Write(this);
                    Console.WriteLine(":");
                    locked = true;
                }
                Console.Write("    links.Length ");
                Console.Write(links.Length);
                Console.Write(" s/b ");
                Console.Write(maxLinks);
                Console.WriteLine();
            }
            for (int i = 0; i < links.Length; i++)
            {
                if (links[i] == null)
                {
                    continue;
                }
                if (links[i].GetType() != bug13Type)
                {
                    if (!locked)
                    {
                        DebugPrintSpin.Lock();
                        Console.WriteLine();
                        Console.Write("Bug00013 ");
                        Console.Write(this);
                        Console.WriteLine(":");
                        locked = true;
                    }
                    Console.Write("    links[");
                    Console.Write(i);
                    Console.Write("].vtable ");
                    Console.Write(this.GetType());
                    Console.Write(" s/b ");
                    Console.Write(bug13Type);
                    Console.WriteLine();
                }
            }
            if (locked)
            {
                DebugBreak();
                DebugPrintSpin.Unlock();
            }
        }
Ejemplo n.º 7
0
 Bug00013 traverse(Bug00013 node, int numStrides)
 {
     lock (Lock) {
         recordUndead();
     }
     for (int i = 0; i < numStrides; i++)
     {
         Assert(traversalsLeft >= 0);
         if (traversalsLeft > traversalLimit)
         {
             traversalsLeft = traversalLimit;
         }
         if (traversalsLeft == 0)
         {
             bool pended = false;
             int  myNumThreadsAlive;
             int  myNumThreadsActive;
             lock (Lock) {
                 Assert(numThreadsActive > 0);
                 Assert(nextPending == null);
                 if ((numThreadsActive > maxActive) ||
                     (pendingQueue != null))
                 {
                     pended    = showPended;
                     isPending = true;
                     if (pendingQueue != null)
                     {
                         Bug00013 pend = pendingQueue;
                         for (;;)
                         {
                             Bug00013 curr = pend;
                             pend = curr.nextPending;
                             if (pend == null)
                             {
                                 curr.nextPending = this;
                                 break;
                             }
                         }
                     }
                     else
                     {
                         pendingQueue = this;
                     }
                 }
                 numThreadsActive--;
                 myNumThreadsAlive  = numThreadsAlive;
                 myNumThreadsActive = numThreadsActive;
             }
             if (pended)
             {
                 DebugPrintSpin.Lock();
                 Console.WriteLine();
                 Console.Write("T_<");
                 Console.Write(threadid);
                 Console.Write(",");
                 Console.Write(myNumThreadsAlive);
                 Console.Write(",");
                 Console.Write(myNumThreadsActive);
                 Console.Write("> ");
                 DebugPrintSpin.Unlock();
             }
             notifyPending();
             lock (this) {
                 while (isPending)
                 {
                     //try {
                     Monitor.Wait(this);
                     //} catch(ThreadInterruptedException) {}
                 }
                 Assert(nextPending == null);
             }
             lock (Lock) {
                 Assert(numThreadsAlive > 0,
                        "run()  numThreadsAlive should be > 0");
                 Assert(numThreadsActive >= 0,
                        "run()  numThreadsActive should be >= 0");
                 myNumThreadsAlive = numThreadsAlive;
                 numThreadsActive++;
                 myNumThreadsActive = numThreadsActive;
                 recordUndead();
             }
             if (pended)
             {
                 DebugPrintSpin.Lock();
                 Console.WriteLine();
                 Console.Write("T=<");
                 Console.Write(threadid);
                 Console.Write(",");
                 Console.Write(myNumThreadsAlive);
                 Console.Write(",");
                 Console.Write(myNumThreadsActive);
                 Console.Write("< ");
                 DebugPrintSpin.Unlock();
             }
             traversalsLeft = traversalLimit;
         }
         traversalsLeft--;
         lock (node) {
             if (node.numLinks > 0)
             {
                 int link = (int)(node.numLinks * random.NextDouble());
                 Assert(link >= 0,
                        "traverse()  selected link should be nonnegative");
                 Assert(link < node.numLinks,
                        "traverse()  selected link should be < numLinks");
                 if (node.links[link] == null)
                 {
                     DebugPrintSpin.Lock();
                     Console.WriteLine("BUG at link " + link);
                     for (int ii = 0; ii < node.numLinks; ii++)
                     {
                         Console.WriteLine("link[" + ii + "] is "
                                           + node.links[ii]);
                     }
                     Console.WriteLine("link[" + link + "] is "
                                       + node.links[link]);
                     DebugPrintSpin.Unlock();
                 }
                 Assert(node.links[link] != null,
                        "traverse()  selected link should not be null");
                 node = node.links[link];
             }
         }
     }
     return(node);
 }
Ejemplo n.º 8
0
        //
        //public override String ToString() {
        //  if (nodename != null) return(nodename);
        //  return(base.ToString());
        //}
        //

        public void run()
        {
            int myNumThreadsAlive;
            int myNumThreadsActive;

            lock (Lock) {
                Assert(numThreadsAlive >= 0,
                       "run()  numThreadsAlive should be >= 0");
                Assert(numThreadsActive >= 0,
                       "run()  numThreadsActive should be >= 0");
                numThreadsAlive++;
                myNumThreadsAlive = numThreadsAlive;
                numThreadsActive++;
                myNumThreadsActive = numThreadsActive;
                threadid           = ++threadidGenerator;
                recordUndead();
            }
            DebugPrintSpin.Lock();
            Console.WriteLine();
            Console.Write("T+<");
            Console.Write(threadid);
            Console.Write(",");
            Console.Write(myNumThreadsAlive);
            Console.Write(",");
            Console.Write(myNumThreadsActive);
            Console.Write("> ");
            DebugPrintSpin.Unlock();
            if ((myNumThreadsAlive <= maxThreads) &&
                (threadid < totalThreads))
            {
                bool conflict = false;
                lock (this) {
                    if (random == null)
                    {
                        random = new Random();
                    }
                    else
                    {
                        conflict = true;
                    }
                }
                if (!conflict)
                {
                    traversalLimit = nodeTraverse;
                    Bug00013 last = this;
                    Bug00013 next = this;
                    Bug00013 node = new Bug00013();
                    anchor.addLink(this, node);

                    for (int i = 0; i < newThreads; i++)
                    {
                        traversalLimit = nodeTraverse;
                        int strides = 0;
                        for (int j = 0; j < newNodes; j++)
                        {
                            recordUndead();
                            node = new Bug00013();
                            if (wasteSpace)
                            {
                                while (newNodes
                                       < newRejects * random.NextDouble())
                                {
                                    Object ooo = new int[1057];
                                    node = new Bug00013();
                                }
                            }
                            strides = 100 + (int)(1000 * random.NextDouble());
                            last    = traverse(last, strides);
                            while (!addLink(last, node))
                            {
                                strides = 100 + (int)(1000 * random.NextDouble());
                                last    = traverse(last, strides);
                            }
                            strides = 100 + (int)(1000 * random.NextDouble());
                            next    = traverse(next, strides);
                            while (!addLink(next, node))
                            {
                                strides = 100 + (int)(1000 * random.NextDouble());
                                next    = traverse(next, strides);
                            }
                        }
                        DebugPrintSpin.Lock();
                        Console.Write("n");
                        Console.Write(threadid);
                        DebugPrintSpin.Unlock();
                        traversalLimit = linkTraverse;
                        for (int j = 4 * newNodes; j < newLinks; j += 2)
                        {
                            last = traverse(last, strides);
                            next = traverse(next, strides);
                            while (!addLink(last, next))
                            {
                                strides = 100 + (int)(1000 * random.NextDouble());
                                last    = traverse(last, strides);
                                strides = 100 + (int)(1000 * random.NextDouble());
                                next    = traverse(next, strides);
                            }
                        }
                        DebugPrintSpin.Lock();
                        Console.Write("l");
                        Console.Write(threadid);
                        DebugPrintSpin.Unlock();

                        Thread newThread = new Thread(new ThreadStart(last.run));
                        DebugPrintSpin.Lock();
                        Console.Write("t");
                        Console.Write(threadid);
                        DebugPrintSpin.Unlock();
                        newThread.Start();
                    }
                }
            }
            lock (Lock) {
                recordUndead();
                Assert(numThreadsAlive > 0,
                       "run()  numThreadsAlive should be > 0");
                Assert(numThreadsActive > 0,
                       "run()  numThreadsActive should be > 0");
                numThreadsAlive--;
                myNumThreadsAlive = numThreadsAlive;
                numThreadsActive--;
                myNumThreadsActive = numThreadsActive;
            }
            DebugPrintSpin.Lock();
            Console.WriteLine();
            Console.Write("T-<");
            Console.Write(threadid);
            Console.Write(",");
            Console.Write(myNumThreadsAlive);
            Console.Write(",");
            Console.Write(myNumThreadsActive);
            Console.Write("> ");
            DebugPrintSpin.Unlock();
            notifyPending();
        }
Ejemplo n.º 9
0
        internal static void AppMain(Parameters !config)
        {
            totalThreads = (int)config.threads;

            undeadThreadids = new int[2 * maxThreads];

            DebugPrintSpin.Lock();
            Console.WriteLine("Bug00013.Main()");
            DebugDumpThreadAnchorTable(4);
            DebugPrintSpin.Unlock();

            Object Lock = new Object();

            Bug00013.Lock = Lock;
            DebugPrintSpin.Lock();
            Console.Write("Bug00013.Lock = ");
            Console.WriteLine(Lock.GetHashCode());
            DebugPrintSpin.Unlock();

            anchor = new Bug00013();
            DebugPrintSpin.Lock();
            Console.Write("Bug00013.Type = ");
            Console.WriteLine(anchor.GetType());
            DebugPrintSpin.Unlock();

            ClassBug00013 = anchor.GetType();
            DebugPrintSpin.Lock();
            Console.Write("Bug00013.class = ");
            Console.WriteLine(ClassBug00013.GetHashCode());
            DebugPrintSpin.Unlock();

            bug13Type = anchor.GetType();
            linksType = anchor.links.GetType();

            //==================================================================

            DebugPrintSpin.Lock();
            Console.WriteLine();
            Console.WriteLine("//======================================" +
                              "=======================================");
            Console.WriteLine();
            Console.WriteLine("before nonsyncv()");
            DebugPrintSpin.Unlock();

            anchor.nonsyncv();

            DebugPrintSpin.Lock();
            Console.WriteLine("after  nonsyncv()");
            DebugPrintSpin.Unlock();

            //==================================================================

            DebugPrintSpin.Lock();
            Console.WriteLine();
            Console.WriteLine("//======================================" +
                              "=======================================");
            Console.WriteLine();
            Console.WriteLine("before syncv()");
            DebugPrintSpin.Unlock();

            anchor.syncv();

            DebugPrintSpin.Lock();
            Console.WriteLine("after  syncv()");
            DebugPrintSpin.Unlock();

            //==================================================================

            DebugPrintSpin.Lock();
            Console.WriteLine();
            Console.WriteLine("//======================================" +
                              "=======================================");
            Console.WriteLine();
            Console.WriteLine("before nonsyncs()");
            DebugPrintSpin.Unlock();

            nonsyncs();

            DebugPrintSpin.Lock();
            Console.WriteLine("after  nonsyncs()");
            DebugPrintSpin.Unlock();

            //==================================================================

            DebugPrintSpin.Lock();
            Console.WriteLine();
            Console.WriteLine("//======================================" +
                              "=======================================");
            Console.WriteLine();
            Console.WriteLine("before syncs()");
            DebugPrintSpin.Unlock();

            syncs();

            DebugPrintSpin.Lock();
            Console.WriteLine("after  syncs()");
            DebugPrintSpin.Unlock();

            //==================================================================

            Thread newThread = new Thread(new ThreadStart(anchor.run));

            DebugPrintSpin.Lock();
            Console.WriteLine();
            Console.WriteLine("//======================================" +
                              "=======================================");
            Console.WriteLine();
            Console.Write("newThread = ");
            Console.WriteLine(newThread.GetHashCode());
            DebugPrintSpin.Unlock();

            //
            //new WatchDog().start();
            //try {
            //  Thread.sleep(1000);
            //}
            //catch (InterruptedException e) {
            //}
            ///*

            newThread.Start();

            deadman = System.DateTime.Now;
            for (;;)
            {
                //try {
                Thread.Sleep(25000);
                //} catch(ThreadInterruptedException) {
                //DebugPrintSpin.Lock();
                //Console.WriteLine("!");
                //DebugPrintSpin.Unlock();
                // }
                lock (Lock) {
                    DebugPrintSpin.Lock();
                    long deadms = (System.DateTime.Now - deadman).Milliseconds;
                    if (deadms > 100000)
                    {
                        Console.WriteLine();
                        Console.WriteLine("Bug00013.Main()"
                                          + "  deadman expired");
                        DebugDumpThreadAnchorTable(4);
                        DebugBreak();
                    }
                    else
                    {
                        Console.WriteLine();
                        Console.Write(" ?<0,");
                        Console.Write(numThreadsAlive);
                        Console.Write(",");
                        Console.Write(numThreadsActive);
                        DebugPrintUndead();
                        Console.Write("> ");
                    }
                    DebugPrintSpin.Unlock();
                    if (numThreadsAlive == 0)
                    {
                        break;
                    }
                }
            }
            Console.WriteLine("Passed Bug00013");
        }