private int CalculateDamage() { return(dealDamage.CalculateMultipliedBaseDamage(weaponCharges.chargeCapacity - weaponCharges.remainingCharges)); }
private int CalculateDamage() { return(dealDamage.CalculateMultipliedBaseDamage(weaponCharges.chargeCapacity - weaponCharges.remainingCharges)); }