Ejemplo n.º 1
0
 public void Clearing()
 {
     EnemyList.Clear();
     DeadLockComingSoon.Clear();
     foreach (System.Threading.Timer Dead in DeadLockComingSoon)
     {
         Dead.Dispose();
     }
     EnemyCreated = 0;
     EnemyCount   = 0;
     FoodCount    = (int)(GameField.field_sizeI * GameField.field_sizeJ / 3);
 }