Ejemplo n.º 1
0
        public void SerializeData(SerializingContainer Container)
        {
            if (Container.isLoading)
            {
                Data = new DataAnimSetStruct();
            }
            Data.unk1 = Container + Data.unk1;
            Data.unk2 = Container + Data.unk2;
            Data.unk3 = Container + Data.unk3;
            Data.unk4 = Container + Data.unk4;
            int count = 0;

            if (!Container.isLoading)
            {
                count = Data.Data.Length;
            }
            count = Container + count;
            if (Container.isLoading)
            {
                Data.Data = new DataAnimSetDataStruct[count];
            }
            for (int i = 0; i < count; i++)
            {
                if (Container.isLoading)
                {
                    Data.Data[i] = new DataAnimSetDataStruct();
                }
                DataAnimSetDataStruct d = Data.Data[i];
                d.unk1 = Container + d.unk1;
                int count2 = 0;
                if (!Container.isLoading)
                {
                    count2 = d.unklist1.Length;
                }
                count2 = Container + count2;
                if (Container.isLoading)
                {
                    d.unklist1 = new UnkStruct1[count2];
                }
                for (int j = 0; j < count2; j++)
                {
                    if (Container.isLoading)
                    {
                        d.unklist1[j] = new UnkStruct1();
                    }
                    UnkStruct1 u = d.unklist1[j];
                    u.unk1        = Container + u.unk1;
                    u.unk2        = Container + u.unk2;
                    d.unklist1[j] = u;
                }
                count2 = 0;
                if (!Container.isLoading)
                {
                    count2 = d.unklist2.Length;
                }
                count2 = Container + count2;
                if (Container.isLoading)
                {
                    d.unklist2 = new UnkStruct2[count2];
                }
                for (int j = 0; j < count2; j++)
                {
                    if (Container.isLoading)
                    {
                        d.unklist2[j] = new UnkStruct2();
                    }
                    UnkStruct2 u = d.unklist2[j];
                    u.unk1        = Container + u.unk1;
                    u.unk2        = Container + u.unk2;
                    u.unk3        = Container + u.unk3;
                    u.unk4        = Container + u.unk4;
                    d.unklist2[j] = u;
                }
                count2 = 0;
                if (!Container.isLoading)
                {
                    count2 = d.unklist3.Length;
                }
                count2 = Container + count2;
                if (Container.isLoading)
                {
                    d.unklist3 = new int[count2];
                }
                for (int j = 0; j < count2; j++)
                {
                    d.unklist3[j] = Container + d.unklist3[j];
                }
                d.FadeInTime  = Container + d.FadeInTime;
                d.FadeOutTime = Container + d.FadeOutTime;
                d.unk2        = Container + d.unk2;
                d.Path        = SerializeString(Container, d.Path);
                d.ID          = SerializeString(Container, d.ID);
                d.unk3        = Container + d.unk3;
                Data.Data[i]  = d;
            }
        }
Ejemplo n.º 2
0
 public void SerializeData(SerializingContainer Container)
 {
     if (Container.isLoading)
         Data = new DataAnimSetStruct();
     Data.unk1 = Container + Data.unk1;
     Data.unk2 = Container + Data.unk2;
     Data.unk3 = Container + Data.unk3;
     Data.unk4 = Container + Data.unk4;
     int count = 0;
     if (!Container.isLoading)
         count = Data.Data.Length;
     count = Container + count;
     if (Container.isLoading)
         Data.Data = new DataAnimSetDataStruct[count];
     for (int i = 0; i < count; i++)
     {
         if (Container.isLoading)
             Data.Data[i] = new DataAnimSetDataStruct();
         DataAnimSetDataStruct d = Data.Data[i];
         d.unk1 = Container + d.unk1;
         int count2 = 0;
         if (!Container.isLoading)
             count2 = d.unklist1.Length;
         count2 = Container + count2;
         if (Container.isLoading)
             d.unklist1 = new UnkStruct1[count2];
         for (int j = 0; j < count2; j++)
         {
             if (Container.isLoading)
                 d.unklist1[j] = new UnkStruct1();
             UnkStruct1 u = d.unklist1[j];
             u.unk1 = Container + u.unk1;
             u.unk2 = Container + u.unk2;
             d.unklist1[j] = u;
         }
         count2 = 0;
         if (!Container.isLoading)
             count2 = d.unklist2.Length;
         count2 = Container + count2;
         if (Container.isLoading)
             d.unklist2 = new UnkStruct2[count2];
         for (int j = 0; j < count2; j++)
         {
             if (Container.isLoading)
                 d.unklist2[j] = new UnkStruct2();
             UnkStruct2 u = d.unklist2[j];
             u.unk1 = Container + u.unk1;
             u.unk2 = Container + u.unk2;
             u.unk3 = Container + u.unk3;
             u.unk4 = Container + u.unk4;
             d.unklist2[j] = u;
         }
         count2 = 0;
         if (!Container.isLoading)
             count2 = d.unklist3.Length;
         count2 = Container + count2;
         if (Container.isLoading)
             d.unklist3 = new int[count2];
         for (int j = 0; j < count2; j++)
             d.unklist3[j] = Container + d.unklist3[j];
         d.FadeInTime = Container + d.FadeInTime;
         d.FadeOutTime = Container + d.FadeOutTime;
         d.unk2 = Container + d.unk2;
         d.Path = SerializeString(Container, d.Path);
         d.ID = SerializeString(Container, d.ID);
         d.unk3 = Container + d.unk3;
         Data.Data[i] = d;
     }
 }