void Awake() { start = GetComponentInParent <DangerArea> (); start.AddEnemie(this); }
public virtual void RegistrationInStack() { myStack = GetComponentInParent <DangerArea> (); myStack.AddEnemie(this); }
void Awake() { start = GetComponentInParent <DangerArea> (); start.AddEnemie(this); }
public virtual void RegistrationInStack() { myStack = GetComponentInParent <DangerArea> (); myStack.AddEnemie(this); }