Ejemplo n.º 1
0
    ///// <summary>
    /////  Player was in the air last frame, but this frame has IsGrounded = true.
    ///// IsLanded will become false in the beginning of the next frame.
    ///// </summary>
    //public bool IsLanded { get; private set; }


    public void Respawn() {
        SpriteRendererCmp.enabled = true;
        SpriteRendererCmp.sortingLayerName = this.origSortingLayerName;
        SpriteRendererCmp.sortingOrder = this.origSortingOrder;
        ColliderCmp.enabled = true;
        DamagableCmp.Reset();
    }//Respawn
Ejemplo n.º 2
0
    }//Update

    public override void Respawn()
    {
        DamagableCmp.Reset();
    }//Respawn