protected override void PostRender() { if (!hasBackBuffer) { Logger.Log(HelixToolkit.Logger.LogLevel.Warning, $"Back buffer is not set."); return; } surfaceD3D?.InvalidateD3DImage(); base.PostRender(); }
protected override void PostRender() { if (!hasBackBuffer) { logger.LogWarning("Back buffer is not set."); return; } surfaceD3D?.InvalidateD3DImage(); base.PostRender(); }
protected override void PostRender() { surfaceD3D?.InvalidateD3DImage(); base.PostRender(); }