Ejemplo n.º 1
0
 void Start()
 {
     DEF.Init();
     instance = this;
     //NGUITools.SetActive(PanelOverGame,false);
     ScoreControl.Score = 0;
     DEF.ScaleAnchorGui();
     restart();
     setCountTextEffect();
     SoundEngine.getInstance().PlayLoop(SoundEngine.getInstance()._soundBG2);
 }
Ejemplo n.º 2
0
    void Start()
    {
        DEF.Init();
        DEF.ScaleAnchorGui();
        ScoreControl.loadGame();
        instance = this;

        LabelCoin.text  = ScoreControl.Coin.ToString();
        LabelScore.text = ScoreControl.Score.ToString();

        ShopManager.instance = GameShop.GetComponent <ShopManager>();

        SoundEngine.getInstance().PlayLoop(SoundEngine.getInstance()._soundBG1);
        //Application.targetFrameRate = 60;
        // GamePlay.ShowADS();
        // GamePlay.firstShowAds = false;
    }
Ejemplo n.º 3
0
 void Start()
 {
     DEF.Init();
     DEF.ScaleAnchorGui();
     instance = this;
     //   currentpage = ScoreControl.mUnblockLevel / 20 + 1;
     //   if (currentpage > 34) currentpage = 34;
     for (int i = 0; i < 24; i++)
     {
         GameObject g = Instantiate(button5) as GameObject;
         g.SetActive(true);
         g.transform.parent        = scrollView.transform;
         g.transform.localScale    = Vector3.one;
         g.transform.localPosition = new Vector3(0, y0 + i * dy, 0);
         SelectLevels s = g.GetComponent <SelectLevels>();
         s.Init(i * 5);
     }
     LabelCoin.text       = ScoreControl.Coin.ToString();
     LabelScore.text      = ScoreControl.Score.ToString();
     ShopManager.instance = GameShop.GetComponent <ShopManager>();
 }
Ejemplo n.º 4
0
    void Start()
    {
        DEF.Init();
        PanelBoard     = GameObject.Find("PanelBoard");
        PanelInputName = GameObject.Find("PanelInputName");
        if (ScoreControl.UserName.Length >= 5)
        {
            PostHightScore();
            getHightScore();
            loadRanking = true;
            NGUITools.SetActive(PanelInputName, false);
        }
        else
        {
            loadRanking = false;
            NGUITools.SetActive(PanelBoard, false);
        }
        DEF.ScaleAnchorGui();

        instance = this;
    }