Ejemplo n.º 1
0
        /// <summary>
        /// Converts a DDS file into a TEX file then returns the raw data
        /// </summary>
        /// <param name="xivTex">The texture data</param>
        /// <param name="item">The item who's texture we are importing</param>
        /// <param name="ddsFileDirectory">The directory of the dds file being imported</param>
        /// <returns>The offset to the new imported data</returns>
        public async Task <byte[]> DDStoTexData(XivTex xivTex, IItem item, DirectoryInfo ddsFileDirectory)
        {
            if (File.Exists(ddsFileDirectory.FullName))
            {
                using (var br = new BinaryReader(File.OpenRead(ddsFileDirectory.FullName)))
                {
                    br.BaseStream.Seek(12, SeekOrigin.Begin);

                    var newHeight = br.ReadInt32();
                    var newWidth  = br.ReadInt32();
                    br.ReadBytes(8);
                    var newMipCount = br.ReadInt32();

                    if (newHeight % 2 != 0 || newWidth % 2 != 0)
                    {
                        throw new Exception("Resolution must be a multiple of 2");
                    }

                    br.BaseStream.Seek(80, SeekOrigin.Begin);

                    var          textureFlags = br.ReadInt32();
                    var          texType      = br.ReadInt32();
                    XivTexFormat textureType;

                    if (DDSType.ContainsKey(texType))
                    {
                        textureType = DDSType[texType];
                    }
                    else
                    {
                        throw new Exception($"DDS Type ({texType}) not recognized.");
                    }

                    switch (textureFlags)
                    {
                    case 2 when textureType == XivTexFormat.A8R8G8B8:
                        textureType = XivTexFormat.A8;
                        break;

                    case 65 when textureType == XivTexFormat.A8R8G8B8:
                        var bpp = br.ReadInt32();
                        if (bpp == 32)
                        {
                            textureType = XivTexFormat.A8R8G8B8;
                        }
                        else
                        {
                            var red = br.ReadInt32();

                            switch (red)
                            {
                            case 31744:
                                textureType = XivTexFormat.A1R5G5B5;
                                break;

                            case 3840:
                                textureType = XivTexFormat.A4R4G4B4;
                                break;
                            }
                        }

                        break;
                    }

                    if (textureType == xivTex.TextureFormat)
                    {
                        var uncompressedLength = (int)new FileInfo(ddsFileDirectory.FullName).Length - 128;
                        var newTex             = new List <byte>();

                        if (!xivTex.TextureTypeAndPath.Path.Contains(".atex"))
                        {
                            var DDSInfo = await DDS.ReadDDS(br, xivTex, newWidth, newHeight, newMipCount);

                            newTex.AddRange(_dat.MakeType4DatHeader(xivTex, DDSInfo.mipPartOffsets, DDSInfo.mipPartCounts, uncompressedLength, newMipCount, newWidth, newHeight));
                            newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                            newTex.AddRange(DDSInfo.compressedDDS);

                            return(newTex.ToArray());
                        }
                        else
                        {
                            br.BaseStream.Seek(128, SeekOrigin.Begin);
                            newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                            newTex.AddRange(br.ReadBytes(uncompressedLength));

                            return(newTex.ToArray());
                        }
                    }
                    else
                    {
                        throw new Exception($"Incorrect file type. Expected: {xivTex.TextureFormat}  Given: {textureType}");
                    }
                }
            }
            else
            {
                throw new IOException($"Could not find file: {ddsFileDirectory.FullName}");
            }
        }
Ejemplo n.º 2
0
        public async Task <int> TexBMPImporter(XivTex xivTex, IItem item, DirectoryInfo bmpFileDirectory, string source)
        {
            var offset = 0;

            var modding = new Modding(_gameDirectory);

            if (File.Exists(bmpFileDirectory.FullName))
            {
                // Check if the texture being imported has been imported before
                var modEntry = await modding.TryGetModEntry(xivTex.TextureTypeAndPath.Path);

                using (var magickImage = new MagickImage(bmpFileDirectory.FullName))
                {
                    switch (xivTex.TextureFormat)
                    {
                    case XivTexFormat.DXT1:
                        magickImage.Format = MagickFormat.Dxt1;
                        break;

                    case XivTexFormat.DXT5:
                        magickImage.Format = MagickFormat.Dxt5;
                        break;

                    case XivTexFormat.A8R8G8B8:
                        magickImage.Format = MagickFormat.Dds;
                        magickImage.Settings.SetDefines(new DdsWriteDefines
                        {
                            Compression = DdsCompression.None
                        });
                        break;

                    default:
                        throw new Exception($"Format {xivTex.TextureFormat} is not currently supported for BMP import\n\nPlease use the DDS import option instead.");
                    }

                    var data = magickImage.ToByteArray();

                    using (var br = new BinaryReader(new MemoryStream(data)))
                    {
                        br.BaseStream.Seek(12, SeekOrigin.Begin);

                        var newHeight = br.ReadInt32();
                        var newWidth  = br.ReadInt32();
                        br.ReadBytes(8);
                        var newMipCount = br.ReadInt32();

                        if (newHeight % 2 != 0 || newWidth % 2 != 0)
                        {
                            throw new Exception("Resolution must be a multiple of 2");
                        }

                        br.BaseStream.Seek(80, SeekOrigin.Begin);

                        var          textureFlags = br.ReadInt32();
                        var          texType      = br.ReadInt32();
                        XivTexFormat textureType;

                        if (DDSType.ContainsKey(texType))
                        {
                            textureType = DDSType[texType];
                        }
                        else
                        {
                            throw new Exception($"DDS Type ({texType}) not recognized.");
                        }

                        switch (textureFlags)
                        {
                        case 2 when textureType == XivTexFormat.A8R8G8B8:
                            textureType = XivTexFormat.A8;
                            break;

                        case 65 when textureType == XivTexFormat.A8R8G8B8:
                            var bpp = br.ReadInt32();
                            if (bpp == 32)
                            {
                                textureType = XivTexFormat.A8R8G8B8;
                            }
                            else
                            {
                                var red = br.ReadInt32();

                                switch (red)
                                {
                                case 31744:
                                    textureType = XivTexFormat.A1R5G5B5;
                                    break;

                                case 3840:
                                    textureType = XivTexFormat.A4R4G4B4;
                                    break;
                                }
                            }

                            break;
                        }

                        if (textureType == xivTex.TextureFormat)
                        {
                            var uncompressedLength = data.Length;
                            var newTex             = new List <byte>();

                            if (!xivTex.TextureTypeAndPath.Path.Contains(".atex"))
                            {
                                var DDSInfo = await DDS.ReadDDS(br, xivTex, newWidth, newHeight, newMipCount);

                                newTex.AddRange(_dat.MakeType4DatHeader(xivTex, DDSInfo.mipPartOffsets, DDSInfo.mipPartCounts, uncompressedLength, newMipCount, newWidth, newHeight));
                                newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                                newTex.AddRange(DDSInfo.compressedDDS);

                                offset = await _dat.WriteToDat(newTex, modEntry, xivTex.TextureTypeAndPath.Path,
                                                               item.ItemCategory, item.Name, xivTex.TextureTypeAndPath.DataFile, source, 4);
                            }
                            else
                            {
                                br.BaseStream.Seek(128, SeekOrigin.Begin);
                                newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                                newTex.AddRange(br.ReadBytes(uncompressedLength));

                                offset = await _dat.ImportType2Data(newTex.ToArray(), item.Name, xivTex.TextureTypeAndPath.Path,
                                                                    item.ItemCategory, source);
                            }
                        }
                        else
                        {
                            throw new Exception($"Incorrect file type. Expected: {xivTex.TextureFormat}  Given: {textureType}");
                        }
                    }
                }
            }
            else
            {
                throw new IOException($"Could not find file: {bmpFileDirectory.FullName}");
            }

            return(offset);
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Converts a DDS file into a TEX file then imports it
        /// </summary>
        /// <param name="xivTex">The texture data</param>
        /// <param name="item">The item who's texture we are importing</param>
        /// <param name="ddsFileDirectory">The directory of the dds file being imported</param>
        /// <returns>The offset to the new imported data</returns>
        public async Task <int> TexDDSImporter(XivTex xivTex, IItem item, DirectoryInfo ddsFileDirectory, string source)
        {
            var offset = 0;

            var modding = new Modding(_gameDirectory);

            if (File.Exists(ddsFileDirectory.FullName))
            {
                // Check if the texture being imported has been imported before
                var modEntry = await modding.TryGetModEntry(xivTex.TextureTypeAndPath.Path);

                using (var br = new BinaryReader(File.OpenRead(ddsFileDirectory.FullName)))
                {
                    br.BaseStream.Seek(12, SeekOrigin.Begin);

                    var newHeight = br.ReadInt32();
                    var newWidth  = br.ReadInt32();
                    br.ReadBytes(8);
                    var newMipCount = br.ReadInt32();

                    if (newHeight % 2 != 0 || newWidth % 2 != 0)
                    {
                        throw new Exception("Resolution must be a multiple of 2");
                    }

                    br.BaseStream.Seek(80, SeekOrigin.Begin);

                    var          textureFlags = br.ReadInt32();
                    var          texType      = br.ReadInt32();
                    XivTexFormat textureType;

                    if (DDSType.ContainsKey(texType))
                    {
                        textureType = DDSType[texType];
                    }
                    else
                    {
                        throw new Exception($"DDS Type ({texType}) not recognized.");
                    }

                    switch (textureFlags)
                    {
                    case 2 when textureType == XivTexFormat.A8R8G8B8:
                        textureType = XivTexFormat.A8;
                        break;

                    case 65 when textureType == XivTexFormat.A8R8G8B8:
                        var bpp = br.ReadInt32();
                        if (bpp == 32)
                        {
                            textureType = XivTexFormat.A8R8G8B8;
                        }
                        else
                        {
                            var red = br.ReadInt32();

                            switch (red)
                            {
                            case 31744:
                                textureType = XivTexFormat.A1R5G5B5;
                                break;

                            case 3840:
                                textureType = XivTexFormat.A4R4G4B4;
                                break;
                            }
                        }

                        break;
                    }

                    if (textureType == xivTex.TextureFormat)
                    {
                        var uncompressedLength = (int)new FileInfo(ddsFileDirectory.FullName).Length - 128;
                        var newTex             = new List <byte>();

                        if (!xivTex.TextureTypeAndPath.Path.Contains(".atex"))
                        {
                            var DDSInfo = await DDS.ReadDDS(br, xivTex, newWidth, newHeight, newMipCount);

                            newTex.AddRange(_dat.MakeType4DatHeader(xivTex, DDSInfo.mipPartOffsets, DDSInfo.mipPartCounts, uncompressedLength, newMipCount, newWidth, newHeight));
                            newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                            newTex.AddRange(DDSInfo.compressedDDS);

                            offset = await _dat.WriteToDat(newTex, modEntry, xivTex.TextureTypeAndPath.Path,
                                                           item.ItemCategory, item.Name, xivTex.TextureTypeAndPath.DataFile, source, 4);
                        }
                        else
                        {
                            br.BaseStream.Seek(128, SeekOrigin.Begin);
                            newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                            newTex.AddRange(br.ReadBytes(uncompressedLength));

                            offset = await _dat.ImportType2Data(newTex.ToArray(), item.Name, xivTex.TextureTypeAndPath.Path,
                                                                item.ItemCategory, source);
                        }
                    }
                    else
                    {
                        throw new Exception($"Incorrect file type. Expected: {xivTex.TextureFormat}  Given: {textureType}");
                    }
                }
            }
            else
            {
                throw new IOException($"Could not find file: {ddsFileDirectory.FullName}");
            }

            return(offset);
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Retrieves the texture format information from a DDS file stream.
        /// </summary>
        /// <param name="ddsStream"></param>
        /// <returns></returns>
        public XivTexFormat GetDDSTexFormat(BinaryReader ddsStream)
        {
            ddsStream.BaseStream.Seek(12, SeekOrigin.Begin);

            var newHeight = ddsStream.ReadInt32();
            var newWidth  = ddsStream.ReadInt32();

            ddsStream.ReadBytes(8);
            var newMipCount = ddsStream.ReadInt32();

            if (newHeight % 2 != 0 || newWidth % 2 != 0)
            {
                throw new Exception("Resolution must be a multiple of 2");
            }

            ddsStream.BaseStream.Seek(80, SeekOrigin.Begin);

            var          textureFlags = ddsStream.ReadInt32();
            var          texType      = ddsStream.ReadInt32();
            XivTexFormat textureType;

            if (DDSType.ContainsKey(texType))
            {
                textureType = DDSType[texType];
            }
            else
            {
                throw new Exception($"DDS Type ({texType}) not recognized.");
            }

            switch (textureFlags)
            {
            case 2 when textureType == XivTexFormat.A8R8G8B8:
                textureType = XivTexFormat.A8;
                break;

            case 65 when textureType == XivTexFormat.A8R8G8B8:
                var bpp = ddsStream.ReadInt32();
                if (bpp == 32)
                {
                    textureType = XivTexFormat.A8R8G8B8;
                }
                else
                {
                    var red = ddsStream.ReadInt32();

                    switch (red)
                    {
                    case 31744:
                        textureType = XivTexFormat.A1R5G5B5;
                        break;

                    case 3840:
                        textureType = XivTexFormat.A4R4G4B4;
                        break;
                    }
                }

                break;
            }
            return(textureType);
        }
Ejemplo n.º 5
0
        /// <summary>
        /// Imports a ColorSet file
        /// </summary>
        /// <param name="xivMtrl">The XivMtrl data of the original</param>
        /// <param name="ddsFileDirectory">The dds directory of the new ColorSet</param>
        /// <param name="item">The item</param>
        /// <param name="source">The source importing the file</param>
        /// <returns>The new offset</returns>
        public async Task <int> TexColorImporter(XivMtrl xivMtrl, DirectoryInfo ddsFileDirectory, IItem item, string source, XivLanguage lang)
        {
            var colorSetData = new List <Half>();

            byte[] colorSetExtraData = null;

            using (var br = new BinaryReader(File.OpenRead(ddsFileDirectory.FullName)))
            {
                // Check DDS type
                br.BaseStream.Seek(84, SeekOrigin.Begin);

                var          texType = br.ReadInt32();
                XivTexFormat textureType;

                if (DDSType.ContainsKey(texType))
                {
                    textureType = DDSType[texType];
                }
                else
                {
                    throw new Exception($"DDS Type ({texType}) not recognized. Expecting A16B16G16R16F.");
                }

                if (textureType != XivTexFormat.A16B16G16R16F)
                {
                    throw new Exception($"Incorrect file type. Expected: A16B16G16R16F  Given: {textureType}");
                }

                // Skip past rest of the DDS header
                br.BaseStream.Seek(128, SeekOrigin.Begin);

                // color data is always 512 (4w x 16h = 64 x 8bpp = 512)
                // this reads 256 ushort values which is 256 x 2 = 512
                for (var i = 0; i < 256; i++)
                {
                    colorSetData.Add(new Half(br.ReadUInt16()));
                }
            }

            // If the colorset size is 544, it contains extra data that must be imported
            if (xivMtrl.ColorSetDataSize == 544)
            {
                var flagsPath = Path.Combine(Path.GetDirectoryName(ddsFileDirectory.FullName), (Path.GetFileNameWithoutExtension(ddsFileDirectory.FullName) + ".dat"));

                if (File.Exists(flagsPath))
                {
                    // The extra data after the colorset is always 32 bytes
                    // This reads 16 ushort values which is 16 x 2 = 32
                    colorSetExtraData = File.ReadAllBytes(flagsPath);

                    // If for whatever reason there is a .dat file but it's missing data
                    if (colorSetExtraData.Length != 32)
                    {
                        // Set all dye modifiers to 0 (undyeable)
                        colorSetExtraData = new byte[32];
                    }
                }
                else
                {
                    // If .dat file is missing set all values to 0 (undyeable)
                    colorSetExtraData = new byte[32];
                }
            }

            // Replace the color set data with the imported data
            xivMtrl.ColorSetData      = colorSetData;
            xivMtrl.ColorSetExtraData = colorSetExtraData;

            var mtrl = new Mtrl(_gameDirectory, xivMtrl.TextureTypePathList[0].DataFile, lang);

            return(await mtrl.ImportMtrl(xivMtrl, item, source));
        }
Ejemplo n.º 6
0
        public async Task <int> TexBMPImporter(XivTex xivTex, IItem item, DirectoryInfo bmpFileDirectory, string source)
        {
            var offset = 0;

            var modding = new Modding(_gameDirectory);

            if (File.Exists(bmpFileDirectory.FullName))
            {
                // Check if the texture being imported has been imported before
                var modEntry = await modding.TryGetModEntry(xivTex.TextureTypeAndPath.Path);

                var ddsContainer = new DDSContainer();
                CompressionFormat compressionFormat;

                switch (xivTex.TextureFormat)
                {
                case XivTexFormat.DXT1:
                    compressionFormat = CompressionFormat.BC1;
                    break;

                case XivTexFormat.DXT5:
                    compressionFormat = CompressionFormat.BC3;
                    break;

                case XivTexFormat.A8R8G8B8:
                    compressionFormat = CompressionFormat.BGRA;
                    break;

                default:
                    throw new Exception($"Format {xivTex.TextureFormat} is not currently supported for BMP import\n\nPlease use the DDS import option instead.");
                }

                using (var surface = Surface.LoadFromFile(bmpFileDirectory.FullName))
                {
                    surface.FlipVertically();

                    using (var compressor = new Compressor())
                    {
                        compressor.Input.GenerateMipmaps = true;
                        compressor.Input.SetData(surface);
                        compressor.Compression.Format = compressionFormat;
                        compressor.Compression.SetBGRAPixelFormat();

                        compressor.Process(out ddsContainer);
                    }
                }

                using (var ddsMemoryStream = new MemoryStream())
                {
                    ddsContainer.Write(ddsMemoryStream, DDSFlags.None);

                    using (var br = new BinaryReader(ddsMemoryStream))
                    {
                        br.BaseStream.Seek(12, SeekOrigin.Begin);

                        var newHeight = br.ReadInt32();
                        var newWidth  = br.ReadInt32();
                        br.ReadBytes(8);
                        var newMipCount = br.ReadInt32();

                        if (newHeight % 2 != 0 || newWidth % 2 != 0)
                        {
                            throw new Exception("Resolution must be a multiple of 2");
                        }

                        br.BaseStream.Seek(80, SeekOrigin.Begin);

                        var          textureFlags = br.ReadInt32();
                        var          texType      = br.ReadInt32();
                        XivTexFormat textureType;

                        if (DDSType.ContainsKey(texType))
                        {
                            textureType = DDSType[texType];
                        }
                        else
                        {
                            throw new Exception($"DDS Type ({texType}) not recognized.");
                        }

                        switch (textureFlags)
                        {
                        case 2 when textureType == XivTexFormat.A8R8G8B8:
                            textureType = XivTexFormat.A8;
                            break;

                        case 65 when textureType == XivTexFormat.A8R8G8B8:
                            var bpp = br.ReadInt32();
                            if (bpp == 32)
                            {
                                textureType = XivTexFormat.A8R8G8B8;
                            }
                            else
                            {
                                var red = br.ReadInt32();

                                switch (red)
                                {
                                case 31744:
                                    textureType = XivTexFormat.A1R5G5B5;
                                    break;

                                case 3840:
                                    textureType = XivTexFormat.A4R4G4B4;
                                    break;
                                }
                            }

                            break;
                        }

                        if (textureType == xivTex.TextureFormat)
                        {
                            var uncompressedLength = ddsMemoryStream.Length;
                            var newTex             = new List <byte>();

                            if (!xivTex.TextureTypeAndPath.Path.Contains(".atex"))
                            {
                                var DDSInfo = await DDS.ReadDDS(br, xivTex, newWidth, newHeight, newMipCount);

                                newTex.AddRange(_dat.MakeType4DatHeader(xivTex, DDSInfo.mipPartOffsets, DDSInfo.mipPartCounts, (int)uncompressedLength, newMipCount, newWidth, newHeight));
                                newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                                newTex.AddRange(DDSInfo.compressedDDS);

                                offset = await _dat.WriteToDat(newTex, modEntry, xivTex.TextureTypeAndPath.Path,
                                                               item.ItemCategory, item.Name, xivTex.TextureTypeAndPath.DataFile, source, 4);
                            }
                            else
                            {
                                br.BaseStream.Seek(128, SeekOrigin.Begin);
                                newTex.AddRange(MakeTextureInfoHeader(xivTex, newWidth, newHeight, newMipCount));
                                newTex.AddRange(br.ReadBytes((int)uncompressedLength));

                                offset = await _dat.ImportType2Data(newTex.ToArray(), item.Name, xivTex.TextureTypeAndPath.Path,
                                                                    item.ItemCategory, source);
                            }
                        }
                        else
                        {
                            throw new Exception($"Incorrect file type. Expected: {xivTex.TextureFormat}  Given: {textureType}");
                        }
                    }
                }

                ddsContainer.Dispose();
            }
            else
            {
                throw new IOException($"Could not find file: {bmpFileDirectory.FullName}");
            }

            return(offset);
        }