Ejemplo n.º 1
0
        public void Test01()
        {
            for (; ;)
            {
                DDCurtain.DrawCurtain();

                DDPrint.SetPrint();

                DDPrint.Print("PrimaryPadId: " + DDGround.PrimaryPadId);
                DDPrint.PrintRet();

                for (int btnId = 0; btnId < DDPad.PAD_BUTTON_MAX; btnId++)
                {
                    DDPrint.Print(btnId + " ==> " + DDPad.GetInput(DDGround.PrimaryPadId, btnId));
                    DDPrint.PrintRet();
                }
                DDEngine.EachFrame();
            }
        }
Ejemplo n.º 2
0
        private bool CheckInputPadButtonKey(bool キー設定Flag, DDInput.Button targetButton)         // ret: 設定した。
        {
            DDInput.Button[] buttons = new DDInput.Button[]
            {
                DDInput.DIR_2,
                DDInput.DIR_4,
                DDInput.DIR_6,
                DDInput.DIR_8,
                DDInput.A,
                DDInput.B,
                DDInput.L,
            };

            if (キー設定Flag)
            {
                int pressKeyId = -1;

                foreach (int keyId in DDSimpleMenu.GetAllKeyId())
                {
                    if (DDKey.GetInput(keyId) == 1)
                    {
                        pressKeyId = keyId;
                    }
                }

                if (pressKeyId != -1)
                {
                    int[] keyIds;

                    switch (pressKeyId)
                    {
                    case DX.KEY_INPUT_LCONTROL:
                    case DX.KEY_INPUT_RCONTROL:
                        keyIds = new int[] { DX.KEY_INPUT_LCONTROL, DX.KEY_INPUT_RCONTROL };
                        break;

                    case DX.KEY_INPUT_LSHIFT:
                    case DX.KEY_INPUT_RSHIFT:
                        keyIds = new int[] { DX.KEY_INPUT_LSHIFT, DX.KEY_INPUT_RSHIFT };
                        break;

                    case DX.KEY_INPUT_LALT:
                    case DX.KEY_INPUT_RALT:
                        keyIds = new int[] { DX.KEY_INPUT_LALT, DX.KEY_INPUT_RALT };
                        break;

                    default:
                        keyIds = new int[] { pressKeyId };
                        break;
                    }

                    // 他ボタンとの重複回避
                    if (SCommon.Comp(targetButton.KeyIds, keyIds, SCommon.Comp) != 0)                     // ? 違う
                    {
                        foreach (DDInput.Button button in buttons)
                        {
                            if (SCommon.Comp(button.KeyIds, keyIds, SCommon.Comp) == 0)                             // ? 同じ
                            {
                                button.KeyIds = targetButton.KeyIds;
                            }
                        }
                    }

                    targetButton.KeyIds = keyIds;
                    return(true);
                }
            }
            else
            {
                int pressBtnId = -1;

                for (int padId = 0; padId < DDPad.GetPadCount(); padId++)
                {
                    for (int btnId = 0; btnId < DDPad.PAD_BUTTON_MAX; btnId++)
                    {
                        if (DDPad.GetInput(padId, btnId) == 1)
                        {
                            pressBtnId = btnId;
                        }
                    }
                }

                if (pressBtnId != -1)
                {
                    int[] btnIds = new int[] { pressBtnId };

                    // 他ボタンとの重複回避
                    if (SCommon.Comp(targetButton.BtnIds, btnIds, SCommon.Comp) != 0)                     // ? 違う
                    {
                        foreach (DDInput.Button button in buttons)
                        {
                            if (SCommon.Comp(button.BtnIds, btnIds, SCommon.Comp) == 0)                             // ? 同じ
                            {
                                button.BtnIds = targetButton.BtnIds;
                            }
                        }
                    }

                    targetButton.BtnIds = btnIds;
                    return(true);
                }
            }
            return(false);
        }
Ejemplo n.º 3
0
        private void CheckInputPadButtonKey(bool キー設定Flag, DDInput.Button targetButton)
        {
            DDInput.Button[] buttons = new DDInput.Button[]
            {
                DDInput.DIR_2,
                DDInput.DIR_4,
                DDInput.DIR_6,
                DDInput.DIR_8,
                DDInput.A,
                DDInput.B,
                DDInput.L,
            };

            if (キー設定Flag)
            {
                int pressKeyId = -1;

                foreach (int keyId in DDSimpleMenu.GetAllKeyId())
                {
                    if (DDKey.GetInput(keyId) == 1)
                    {
                        pressKeyId = keyId;
                    }
                }

                if (pressKeyId != -1)
                {
                    // 他ボタンとの重複回避
                    foreach (DDInput.Button button in buttons)
                    {
                        button.KeyIds = button.KeyIds.Where(keyId => keyId != pressKeyId).ToArray();
                    }

                    targetButton.KeyIds = targetButton.KeyIds.Concat(new int[] { pressKeyId }).ToArray();
                }
            }
            else
            {
                int pressBtnId = -1;

                for (int padId = 0; padId < DDPad.GetPadCount(); padId++)
                {
                    for (int btnId = 0; btnId < DDPad.PAD_BUTTON_MAX; btnId++)
                    {
                        if (DDPad.GetInput(padId, btnId) == 1)
                        {
                            pressBtnId = btnId;
                        }
                    }
                }

                if (pressBtnId != -1)
                {
                    // 他ボタンとの重複回避
                    foreach (DDInput.Button button in buttons)
                    {
                        button.BtnIds = button.BtnIds.Where(btnId => btnId != pressBtnId).ToArray();
                    }

                    targetButton.BtnIds = targetButton.BtnIds.Concat(new int[] { pressBtnId }).ToArray();
                }
            }
        }