private void HandleCreateCustomization(CustomizationID customizationID, string customData) { if (customizationID != null) { Log.Debug("TestSpeechToText", "Customization created: {0}", customizationID.customization_id); Log.Debug("TestSpeechToText", "CreateCustomization() succeeded!"); m_CreatedCustomizationID = customizationID.customization_id; } else { Log.Debug("TestSpeechToText", "Failed to create customization!"); } Test(customizationID != null); m_CreateCustomizationTested = true; }
public CustomizationItemData GetCustomizationItem(CustomizationID id) { switch ((GameGroups.GameGroupGameType)GameGroups.GameCtrl.instance.SelectGameNumber) { case GameGroups.GameGroupGameType.Cat: return(economyConfig_cat == null ? null : economyConfig_cat.GetItemData(id)); case GameGroups.GameGroupGameType.Gun: return(economyConfig_gun == null ? null : economyConfig_gun.GetItemData(id)); case GameGroups.GameGroupGameType.Orbit: return(economyConfig_orbit == null ? null : economyConfig_orbit.GetItemData(id)); case GameGroups.GameGroupGameType.Slame: return(economyConfig_slame == null ? null : economyConfig_slame.GetItemData(id)); } return(null); }
void OnChooseItem(CustomizationID identifier) { if (identifier.categoryID == BACKGROUNDS_CATEGORY) { OnBackgroundChanged(); } else if (identifier.categoryID == BASKETS_CATEGORY) { OnBasketChanged(); } else if (identifier.categoryID == CATS_CATEGORY) { OnSkinChanged(); } else { throw new Exception(string.Format("Wrong category ({0}) or item ID ({1}).", identifier.categoryID, identifier.itemID)); } }
public Sprite GetCustomizationIcon(CustomizationID id) { switch ((GameGroups.GameGroupGameType)GameGroups.GameCtrl.instance.SelectGameNumber) { case GameGroups.GameGroupGameType.Cat: if (economyAssetsConfig_cat == null) { return(null); } var itemAssets = economyAssetsConfig_cat.itemsIcons.FirstOrDefault(q => q.id.Equals(id)); return(itemAssets != null ? itemAssets.icon : null); case GameGroups.GameGroupGameType.Gun: if (economyAssetsConfig_gun == null) { return(null); } var itemAssets2 = economyAssetsConfig_gun.itemsIcons.FirstOrDefault(q => q.id.Equals(id)); return(itemAssets2 != null ? itemAssets2.icon : null); case GameGroups.GameGroupGameType.Orbit: if (economyAssetsConfig_orbit == null) { return(null); } var itemAssets3 = economyAssetsConfig_orbit.itemsIcons.FirstOrDefault(q => q.id.Equals(id)); return(itemAssets3 != null ? itemAssets3.icon : null); case GameGroups.GameGroupGameType.Slame: if (economyAssetsConfig_slame == null) { return(null); } var itemAssets4 = economyAssetsConfig_slame.itemsIcons.FirstOrDefault(q => q.id.Equals(id)); return(itemAssets4 != null ? itemAssets4.icon : null); } return(null); }
public bool IsItemInBonus(CustomizationID id) { switch ((GameGroups.GameGroupGameType)GameGroups.GameCtrl.instance.SelectGameNumber) { case GameGroups.GameGroupGameType.Cat: return(retentionBonusConfig_cat.itemsBonuses.Any(q => q.customizationID.Equals(id))); //break; case GameGroups.GameGroupGameType.Gun: return(retentionBonusConfig_gun.itemsBonuses.Any(q => q.customizationID.Equals(id))); //break; case GameGroups.GameGroupGameType.Orbit: return(retentionBonusConfig_orbit.itemsBonuses.Any(q => q.customizationID.Equals(id))); //break; case GameGroups.GameGroupGameType.Slame: return(retentionBonusConfig_slame.itemsBonuses.Any(q => q.customizationID.Equals(id))); //break; } return(false); }
private void OnCreateCustomization(CustomizationID customizationID, Dictionary <string, object> customData = null) { Log.Debug("ExampleTextToSpeech.OnCreateCustomization()", "Text to Speech - Create customization response: {0}", customData["json"].ToString()); _createdCustomizationId = customizationID.customization_id; _createCustomizationTested = true; }
private void OnCreateCustomization(CustomizationID customizationID, string customData) { Log.Debug("ExampleTextToSpeech", "Text to Speech - Create customization response: {0}", customData); _createdCustomizationId = customizationID.customization_id; _createCustomizationTested = true; }
public bool IsItemInBonuses(CustomizationID id) { return(retentionBonusModel.IsItemInBonus(id)); }
public bool IsCustomizationItemUnlocked(CustomizationID id) { return(CustomizationSave.HasItemUnlocked(id)); }
public void SetItemUnlocked(CustomizationID identifier) { unlockedItems.Add(identifier); }
void OnCustomizationItemActivated(CustomizationID customizationId) { CustomizationItemActivated(customizationId); }
private void HandleCreateCustomization(CustomizationID customizationID, string customData) { Log.Debug("ExampleSpeechToText", "Speech to Text - Create customization response: {0}", customData); _createdCustomizationID = customizationID.customization_id; _createCustomizationsTested = true; }
public ItemBonusData(CustomizationID customizationID, int secondsToClaim) { this.customizationID = customizationID; this.secondsToClaim = secondsToClaim; }
private void CustomSkinActivated(CustomizationID item) { _shouldUpdatePlayer = true; }
public bool HasItemUnlocked(CustomizationID identifier) { return(unlockedItems.Any(q => q.Equals(identifier))); }
private void HandleCreateCustomization(CustomizationID customizationID, Dictionary <string, object> customData) { Log.Debug("ExampleSpeechToText.HandleCreateCustomization()", "Speech to Text - Create customization response: {0}", customData["json"].ToString()); _createdCustomizationID = customizationID.customization_id; _createCustomizationsTested = true; }
private void HandleCreateAcousticCustomization(CustomizationID customizationID, Dictionary <string, object> customData) { Log.Debug("ExampleSpeechToText.HandleCreateAcousticCustomization()", "{0}", customData["json"].ToString()); _createdAcousticModelId = customizationID.customization_id; _createAcousticCustomizationsTested = true; }
private void HandleCreateCustomization(CustomizationID customizationID, string customData) { _createdCustomizationID = customizationID.customization_id; _createCustomizationsTested = true; }