public void SpawnCustomer(Customer_s savedData) { GameObject customer = Instantiate(customerModel); customer.name = "Customer: " + savedData.customerName; customer.transform.position = savedData.customerPathfinding.GetCurrentPos(); customer.transform.eulerAngles = savedData.customerPathfinding.GetCurrentEulers(); try { customer.transform.parent = customersParent.transform; } catch (Exception) { CreateCustomerParentObject(); customer.transform.parent = customersParent.transform; } Customer customerComponent = customer.GetComponent <Customer>(); customerComponent.pathfinding.currentAction = savedData.customerPathfinding.action; customerComponent.uniqueID = savedData.uniqueID; customerComponent.customerName = savedData.customerName; if (savedData.customerPathfinding.isMovingOutside) { customerComponent.OnSpawn(savedData.enteringStore); // Outdoor onspawn } else { customerComponent.OnSpawn(); // Indoor onspawn } customers.Add(customerComponent); }
public Customer_s MakeSerializable() // Called on active customers to save pathfinding and position { // Setup desired products to be saved List <Product_s> newDesiredProductsList = new List <Product_s>(); /*if (desiredProducts.Count > 0) * { * foreach (Product product in desiredProducts) * { * newDesiredProductsList.Add(product.MakeSerializable()); * } * } * else * { * newDesiredProductsList = null; * }*/ Customer_s returnCustomer = new Customer_s(customerName, uniqueID, pathfinding.MakeSerializable()); //returnCustomer.desiredProducts = newDesiredProductsList; //returnCustomer.desiredStrains = desiredStrains; returnCustomer.enteringStore = enteringStore; returnCustomer.smokeLounge = smokeLounge; return(returnCustomer); }
public Customer_s GetReturnCustomerData() // Called when a customer decides to come back. saves this customers info in a list in dispensary { // Setup desired products to be saved List <Product_s> newDesiredProductsList = new List <Product_s>(); /* (desiredProducts.Count > 0) * { * foreach (Product product in desiredProducts) * { * newDesiredProductsList.Add(product.MakeSerializable()); * } * } * else * { * newDesiredProductsList = null; * }*/ Customer_s newReturnCustomer = new Customer_s(customerName, uniqueID); //newReturnCustomer.desiredProducts = newDesiredProductsList; //newReturnCustomer.desiredStrains = desiredStrains; newReturnCustomer.enteringStore = false; // false because this customer isnt active newReturnCustomer.smokeLounge = smokeLounge; return(newReturnCustomer); }