Ejemplo n.º 1
0
    public void ExitBattle()
    {
        // We'll have to think about how we handle cutscene choices ya know
        // make sure major flags aren't actually pushed if we back out
        // WE could cache the choices

        CustomeSceneLoader.LoadWorldMap();
    }
Ejemplo n.º 2
0
    public void ButtonClicked()
    {
        Globals.campaign.worldMapDictionary[mapKey].ChangeCurrentPos(startPos);
        Globals.campaign.currentWorldMap = mapKey;


        FilePath.CurrentSaveFilePath = SaveLoadManager.AutoSaveCampaignProgress(new SaveStateWorldMap(Globals.campaign));

        CustomeSceneLoader.LoadWorldMap();
    }