Ejemplo n.º 1
0
        private CustomLobbyPlayer RenderPlayer(PlayerParticipant player, bool IsOwner)
        {
            CustomLobbyPlayer lobbyPlayer = new CustomLobbyPlayer();

            lobbyPlayer.PlayerName.Content = player.SummonerName;

            var uriSource = new Uri(Path.Combine(Client.ExecutingDirectory, "Assets", "profileicon", player.ProfileIconId + ".png"), UriKind.RelativeOrAbsolute);

            lobbyPlayer.ProfileImage.Source = new BitmapImage(uriSource);

            if (IsOwner)
            {
                lobbyPlayer.OwnerLabel.Visibility = Visibility.Visible;
            }
            lobbyPlayer.Width  = 400;
            lobbyPlayer.Margin = new Thickness(0, 0, 0, 5);
            if ((player.SummonerId == Client.LoginPacket.AllSummonerData.Summoner.SumId) ||
                (player.SummonerId != Client.LoginPacket.AllSummonerData.Summoner.SumId && !this.IsOwner))
            {
                lobbyPlayer.BanButton.Visibility = Visibility.Hidden;
            }
            lobbyPlayer.BanButton.Tag    = player;
            lobbyPlayer.BanButton.Click += KickAndBan_Click;
            return(lobbyPlayer);
        }
Ejemplo n.º 2
0
    void SetupLocalPlayer()
    {
        MyPlayer = this;

        if (GetComponentInChildren <Text>().text == string.Empty)
        {
            CmdUpdateName(CustomLobbyManager.Instance.GetComponent <NetworkInitializer>().PlayerName);
        }
    }
Ejemplo n.º 3
0
    public void OnLobbyServerSceneLoadedForPlayer(NetworkManager manager, GameObject lobbyPlayer, GameObject gamePlayer)
    {
        GamePlayer        player = gamePlayer.GetComponent <GamePlayer>();
        CustomLobbyPlayer lobby  = lobbyPlayer.GetComponent <CustomLobbyPlayer>();

        // Transfer Lobby Information to Game
        player.playerName       = lobby.playerName;
        player.playerColorIndex = lobby.playerColorIndex;
    }
Ejemplo n.º 4
0
    //================================================================================
    // Logic
    //================================================================================

    /// <summary>
    ///     Adds a CustomLobbyPlayer to the list and displays
    ///     on the Lobby GUI.
    /// </summary>
    /// <param name="player">CustomLobbyPlayer that should be added</param>
    public void AddPlayer(CustomLobbyPlayer player)
    {
        if (players.Contains(player))
        {
            return;
        }

        players.Add(player);

        player.transform.SetParent(transform, false);
    }
Ejemplo n.º 5
0
    /// <summary>
    ///     Enables Join-Buttons if number of players
    ///     is equal or greater than number of required players.
    /// </summary>
    private void UpdateJoinButtons()
    {
        for (int i = 0; i < lobbySlots.Length; ++i)
        {
            CustomLobbyPlayer p = lobbySlots[i] as CustomLobbyPlayer;

            if (p != null)
            {
                p.ToggleJoinButton(numPlayers + 1 >= minPlayers);
            }
        }
    }
Ejemplo n.º 6
0
    //================================================================================
    // Server
    //================================================================================

    public override GameObject OnLobbyServerCreateLobbyPlayer(NetworkConnection conn, short playerControllerId)
    {
        GameObject obj = Instantiate(lobbyPlayerPrefab.gameObject) as GameObject;

        CustomLobbyPlayer newPlayer = obj.GetComponent <CustomLobbyPlayer>();

        newPlayer.ToggleJoinButton(numPlayers + 1 >= minPlayers);

        UpdateJoinButtons();

        return(obj);
    }
Ejemplo n.º 7
0
    /// <summary>
    /// Called after user clicks on "Create Game"-Button
    /// </summary>
    public void OnCreateGameClicked()
    {
        StartMatchMaker();
        // Server needs to reset colors in use to prevent endless while loop
        CustomLobbyPlayer.ResetColorsInUse();
        string matchName = RandomNameGenerator.generateRoomName();

        ChangeTo(lobbyPanel);
        matchMaker.CreateMatch(
            matchName,
            (uint)maxPlayers,
            true,
            "", "", "", 0, 0,
            OnMatchCreate);
    }
Ejemplo n.º 8
0
        private void GameLobby_OnMessageReceived(object sender, object message)
        {
            if (message.GetType() == typeof(GameDTO))
            {
                GameDTO dto = message as GameDTO;
                Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async() =>
                {
                    if (!HasConnectedToChat)
                    {
                        //Run once
                        BaseMap map                  = BaseMap.GetMap(dto.MapId);
                        MapLabel.Content             = map.DisplayName;
                        ModeLabel.Content            = Client.TitleCaseString(dto.GameMode);
                        GameTypeConfigDTO configType = Client.LoginPacket.GameTypeConfigs.Find(x => x.Id == dto.GameTypeConfigId);
                        TypeLabel.Content            = GetGameMode(configType.Id);
                        SizeLabel.Content            = dto.MaxNumPlayers / 2 + "v" + dto.MaxNumPlayers / 2;

                        HasConnectedToChat = true;
                        try
                        {
                            string ObfuscatedName = Client.GetObfuscatedChatroomName(dto.Name.ToLower() + Convert.ToInt32(dto.Id), ChatPrefixes.Arranging_Practice);
                            string JID            = Client.GetChatroomJID(ObfuscatedName, dto.RoomPassword, false);
                            newRoom                    = Client.ConfManager.GetRoom(new jabber.JID(JID));
                            newRoom.Nickname           = Client.LoginPacket.AllSummonerData.Summoner.Name;
                            newRoom.OnRoomMessage     += newRoom_OnRoomMessage;
                            newRoom.OnParticipantJoin += newRoom_OnParticipantJoin;
                            newRoom.Join(dto.RoomPassword);
                        }
                        catch { }
                    }
                    if (dto.GameState == "TEAM_SELECT")
                    {
                        OptomisticLock     = dto.OptimisticLock;
                        LaunchedTeamSelect = false;
                        BlueTeamListView.Items.Clear();
                        PurpleTeamListView.Items.Clear();

                        List <Participant> AllParticipants = new List <Participant>(dto.TeamOne.ToArray());
                        AllParticipants.AddRange(dto.TeamTwo);

                        int i           = 0;
                        bool PurpleSide = false;

                        foreach (Participant playerTeam in AllParticipants)
                        {
                            i++;
                            CustomLobbyPlayer lobbyPlayer = new CustomLobbyPlayer();
                            BotControl botPlayer          = new BotControl();
                            if (playerTeam is PlayerParticipant)
                            {
                                PlayerParticipant player = playerTeam as PlayerParticipant;
                                lobbyPlayer = RenderPlayer(player, dto.OwnerSummary.SummonerId == player.SummonerId);
                                IsOwner     = dto.OwnerSummary.SummonerId == Client.LoginPacket.AllSummonerData.Summoner.SumId;
                                StartGameButton.IsEnabled  = IsOwner;
                                AddBotBlueTeam.IsEnabled   = IsOwner;
                                AddBotPurpleTeam.IsEnabled = IsOwner;

                                if (Client.Whitelist.Count > 0)
                                {
                                    if (!Client.Whitelist.Contains(player.SummonerName.ToLower()))
                                    {
                                        await Client.PVPNet.BanUserFromGame(Client.GameID, player.AccountId);
                                    }
                                }
                            }
                            else if (playerTeam is BotParticipant)
                            {
                                BotParticipant botParticipant = playerTeam as BotParticipant;
                                botPlayer = RenderBot(botParticipant);
                            }

                            if (i > dto.TeamOne.Count)
                            {
                                i          = 0;
                                PurpleSide = true;
                            }

                            if (!PurpleSide)
                            {
                                BlueTeamListView.Items.Add(lobbyPlayer);
                            }
                            else
                            {
                                PurpleTeamListView.Items.Add(lobbyPlayer);
                            }
                        }
                    }
                    else if (dto.GameState == "CHAMP_SELECT" || dto.GameState == "PRE_CHAMP_SELECT")
                    {
                        if (!LaunchedTeamSelect)
                        {
                            Client.ChampSelectDTO  = dto;
                            Client.LastPageContent = Client.Container.Content;
                            Client.SwitchPage(new ChampSelectPage(this));
                            Client.GameStatus = "championSelect";
                            Client.SetChatHover();
                            LaunchedTeamSelect = true;
                        }
                    }
                }));
            }
        }
Ejemplo n.º 9
0
        private void Lobby_OnMessageReceived(object sender, object message)
        {
            if (message.GetType() != typeof(GameDTO))
            {
                return;
            }

            var dto = message as GameDTO;

            Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async() =>
            {
                if (!HasConnectedToChat)
                {
                    //Run once
                    BaseMap map                  = BaseMap.GetMap(dto.MapId);
                    MapLabel.Content             = map.DisplayName;
                    ModeLabel.Content            = Client.TitleCaseString(dto.GameMode);
                    GameTypeConfigDTO configType =
                        Client.LoginPacket.GameTypeConfigs.Find(x => x.Id == dto.GameTypeConfigId);
                    TypeLabel.Content = GetGameMode(configType.Id);
                    SizeLabel.Content = dto.MaxNumPlayers / 2 + "v" + dto.MaxNumPlayers / 2;

                    HasConnectedToChat    = true;
                    string obfuscatedName =
                        Client.GetObfuscatedChatroomName(dto.Name.ToLower() + Convert.ToInt64(dto.Id),
                                                         ChatPrefixes.Arranging_Practice);
                    string Jid = Client.GetChatroomJid(obfuscatedName, dto.RoomPassword, false);
                    newRoom    = new MucManager(Client.XmppConnection);
                    Client.XmppConnection.OnMessage  += XmppConnection_OnMessage;
                    Client.XmppConnection.OnPresence += XmppConnection_OnPresence;
                    jid = new Jid(dto.RoomName);
                    newRoom.AcceptDefaultConfiguration(jid);
                    newRoom.JoinRoom(jid, Client.LoginPacket.AllSummonerData.Summoner.Name, dto.RoomPassword);
                }
                switch (dto.GameState)
                {
                case "TEAM_SELECT":
                    {
                        OptomisticLock     = dto.OptimisticLock;
                        LaunchedTeamSelect = false;
                        BlueTeamListView.Items.Clear();
                        PurpleTeamListView.Items.Clear();

                        var allParticipants = new List <Participant>(dto.TeamOne.ToArray());
                        allParticipants.AddRange(dto.TeamTwo);

                        int i           = 0;
                        bool purpleSide = false;

                        foreach (Participant playerTeam in allParticipants)
                        {
                            i++;
                            var lobbyPlayer = new CustomLobbyPlayer();
                            //var botPlayer = new BotControl();
                            if (playerTeam is PlayerParticipant)
                            {
                                var player  = playerTeam as PlayerParticipant;
                                lobbyPlayer = RenderPlayer(player, dto.OwnerSummary.SummonerId == player.SummonerId);
                                ///BotParticipant botParticipant = playerTeam as BotParticipant;
                                //botPlayer = RenderBot(botParticipant);
                                IsOwner = dto.OwnerSummary.SummonerId ==
                                          Client.LoginPacket.AllSummonerData.Summoner.SumId;
                                StartGameButton.IsEnabled = IsOwner;

                                if (Client.Whitelist.Count > 0)
                                {
                                    if (!Client.Whitelist.Contains(player.SummonerName.ToLower()))
                                    {
                                        await RiotCalls.BanUserFromGame(Client.GameID, player.AccountId);
                                    }
                                }
                            }

                            if (i > dto.TeamOne.Count)
                            {
                                i          = 0;
                                purpleSide = true;
                            }

                            if (!purpleSide)
                            {
                                BlueTeamListView.Items.Add(lobbyPlayer);
                            }
                            else
                            {
                                PurpleTeamListView.Items.Add(lobbyPlayer);
                            }
                        }
                    }
                    break;

                case "PRE_CHAMP_SELECT":
                case "CHAMP_SELECT":
                    if (!LaunchedTeamSelect)
                    {
                        Client.ChampSelectDTO  = dto;
                        Client.LastPageContent = Client.Container.Content;
                        Client.SwitchPage(new ChampSelectPage(dto.RoomName, dto.RoomPassword).Load(this));
                        LaunchedTeamSelect = true;
                    }
                    break;
                }
            }));
        }
Ejemplo n.º 10
0
        private void GameLobby_OnMessageReceived(object sender, object message)
        {
            if (message == null)
            {
                return;
            }

            if (message.GetType() != typeof(GameDTO))
            {
                return;
            }

            var dto = message as GameDTO;

            Dispatcher.BeginInvoke(DispatcherPriority.Input, new ThreadStart(async() =>
            {
                if (!HasConnectedToChat)
                {
                    //Run once
                    BaseMap map                  = BaseMap.GetMap(dto.MapId);
                    MapLabel.Content             = map.DisplayName;
                    ModeLabel.Content            = Client.TitleCaseString(dto.GameMode);
                    GameTypeConfigDTO configType = Client.LoginPacket.GameTypeConfigs.Find(x => x.Id == dto.GameTypeConfigId);
                    TypeLabel.Content            = GetGameMode(configType.Id);
                    SizeLabel.Content            = dto.MaxNumPlayers / 2 + "v" + dto.MaxNumPlayers / 2;

                    HasConnectedToChat = true;
                    try
                    {
                        string obfuscatedName = Client.GetObfuscatedChatroomName(dto.Name.ToLower() + Convert.ToInt32(dto.Id), ChatPrefixes.Arranging_Practice);
                        string jid            = Client.GetChatroomJID(obfuscatedName, dto.RoomPassword, false);
                        newRoom                    = Client.ConfManager.GetRoom(new JID(jid));
                        newRoom.Nickname           = Client.LoginPacket.AllSummonerData.Summoner.Name;
                        newRoom.OnRoomMessage     += newRoom_OnRoomMessage;
                        newRoom.OnParticipantJoin += newRoom_OnParticipantJoin;
                        newRoom.Join(dto.RoomPassword);
                    }
                    catch
                    {
                    }
                }
                switch (dto.GameState)
                {
                case "TEAM_SELECT":
                    {
                        bool isSpectator   = false;
                        OptomisticLock     = dto.OptimisticLock;
                        LaunchedTeamSelect = false;
                        BlueTeamListView.Items.Clear();
                        PurpleTeamListView.Items.Clear();
                        SpectatorListView.Items.Clear();

                        foreach (Participant playerTeam in dto.TeamOne)
                        {
                            if (playerTeam is PlayerParticipant)
                            {
                                var lobbyPlayer            = new CustomLobbyPlayer();
                                var player                 = playerTeam as PlayerParticipant;
                                lobbyPlayer                = RenderPlayer(player, dto.OwnerSummary.SummonerId == player.SummonerId);
                                Client.isOwnerOfGame       = dto.OwnerSummary.SummonerId == Client.LoginPacket.AllSummonerData.Summoner.SumId;
                                StartGameButton.IsEnabled  = Client.isOwnerOfGame;
                                AddBotBlueTeam.IsEnabled   = Client.isOwnerOfGame;
                                AddBotPurpleTeam.IsEnabled = Client.isOwnerOfGame;

                                BlueTeamListView.Items.Add(lobbyPlayer);

                                if (Client.Whitelist.Count <= 0)
                                {
                                    continue;
                                }

                                if (!Client.Whitelist.Contains(player.SummonerName.ToLower()))
                                {
                                    await Client.PVPNet.BanUserFromGame(Client.GameID, player.AccountId);
                                }
                            }
                            else if (playerTeam is BotParticipant)
                            {
                                var botParticipant = playerTeam as BotParticipant;
                                var botPlayer      = new BotControl();
                                botPlayer          = RenderBot(botParticipant);
                                BlueTeamListView.Items.Add(botPlayer);
                            }
                        }
                        foreach (Participant playerTeam in dto.TeamTwo)
                        {
                            if (playerTeam is PlayerParticipant)
                            {
                                var lobbyPlayer            = new CustomLobbyPlayer();
                                var player                 = playerTeam as PlayerParticipant;
                                lobbyPlayer                = RenderPlayer(player, dto.OwnerSummary.SummonerId == player.SummonerId);
                                Client.isOwnerOfGame       = dto.OwnerSummary.SummonerId == Client.LoginPacket.AllSummonerData.Summoner.SumId;
                                StartGameButton.IsEnabled  = Client.isOwnerOfGame;
                                AddBotBlueTeam.IsEnabled   = Client.isOwnerOfGame;
                                AddBotPurpleTeam.IsEnabled = Client.isOwnerOfGame;

                                PurpleTeamListView.Items.Add(lobbyPlayer);

                                if (Client.Whitelist.Count <= 0)
                                {
                                    continue;
                                }

                                if (!Client.Whitelist.Contains(player.SummonerName.ToLower()))
                                {
                                    await Client.PVPNet.BanUserFromGame(Client.GameID, player.AccountId);
                                }
                            }
                            else if (playerTeam is BotParticipant)
                            {
                                var botParticipant = playerTeam as BotParticipant;
                                var botPlayer      = new BotControl();
                                botPlayer          = RenderBot(botParticipant);
                                PurpleTeamListView.Items.Add(botPlayer);
                            }
                        }
                        foreach (GameObserver observer in dto.Observers)
                        {
                            if (observer.SummonerId == Client.LoginPacket.AllSummonerData.Summoner.SumId)
                            {
                                isSpectator = true;
                            }

                            var spectatorItem = new CustomLobbyObserver();

                            spectatorItem = RenderObserver(observer);
                            SpectatorListView.Items.Add(spectatorItem);
                        }
                        if (isSpectator)
                        {
                            AddBotPurpleTeam.Visibility            = Visibility.Hidden;
                            AddBotBlueTeam.Visibility              = Visibility.Hidden;
                            JoinBlueTeamFromSpectator.Visibility   = Visibility.Visible;
                            JoinPurpleTeamFromSpectator.Visibility = Visibility.Visible;
                        }
                        else
                        {
                            AddBotPurpleTeam.Visibility            = Visibility.Visible;
                            AddBotBlueTeam.Visibility              = Visibility.Visible;
                            JoinBlueTeamFromSpectator.Visibility   = Visibility.Hidden;
                            JoinPurpleTeamFromSpectator.Visibility = Visibility.Hidden;
                        }
                    }
                    break;

                case "PRE_CHAMP_SELECT":
                case "CHAMP_SELECT":
                    if (!LaunchedTeamSelect)
                    {
                        Client.ChampSelectDTO  = dto;
                        Client.LastPageContent = Client.Container.Content;
                        Client.SwitchPage(new ChampSelectPage(dto.RoomName, dto.RoomPassword).Load(this));
                        Client.GameStatus = "championSelect";
                        Client.SetChatHover();
                        LaunchedTeamSelect = true;
                    }
                    break;
                }
            }));
        }
Ejemplo n.º 11
0
 /// <summary>
 ///     Removes a specific CustomLobbyPlayer from the list.
 /// </summary>
 /// <param name="player">Player to remove from list</param>
 public void RemovePlayer(CustomLobbyPlayer player)
 {
     players.Remove(player);
 }