public override bool canBePlacedHere(GameLocation l, Vector2 tile)
 {
     for (int index1 = 0; index1 < this.boundingBox.Width / Game1.tileSize; ++index1)
     {
         for (int index2 = 0; index2 < this.boundingBox.Height / Game1.tileSize; ++index2)
         {
             Vector2 key = tile + new Vector2(index1, index2);
             if (l.Objects.ContainsKey(key))
             {
                 if (l.objects[key] is CustomFurniture.CustomFurniture)
                 {
                     Vector2 vector2 = key * Game1.tileSize - new Vector2(Game1.tileSize / 2);
                     CustomFurniture.CustomFurniture furniture = (CustomFurniture.CustomFurniture)l.objects[key];
                     if (furniture.furniture_type.Value == 11 && (furniture.getBoundingBox(furniture.TileLocation).Contains((int)vector2.X, (int)vector2.Y) && furniture.heldObject.Value == null && this.getTilesWide() == 1))
                     {
                         return(true);
                     }
                     if ((furniture.furniture_type.Value != 12 || this.furniture_type.Value == 12) && furniture.getBoundingBox(furniture.TileLocation).Contains((int)vector2.X, (int)vector2.Y))
                     {
                         return(false);
                     }
                 }
                 return(false);
             }
         }
     }
     if (this.ParentSheetIndex == 710 && l.doesTileHaveProperty((int)tile.X, (int)tile.Y, "Water", "Back") != null && (!l.objects.ContainsKey(tile) && l.doesTileHaveProperty((int)tile.X + 1, (int)tile.Y, "Water", "Back") != null) && l.doesTileHaveProperty((int)tile.X - 1, (int)tile.Y, "Water", "Back") != null || l.doesTileHaveProperty((int)tile.X, (int)tile.Y + 1, "Water", "Back") != null && l.doesTileHaveProperty((int)tile.X, (int)tile.Y - 1, "Water", "Back") != null || (this.parentSheetIndex == 105 && this.bigCraftable && (l.terrainFeatures.ContainsKey(tile) && l.terrainFeatures[tile] is StardewValley.TerrainFeatures.Tree) && !l.objects.ContainsKey(tile) || this.name != null && this.name.Contains("Bomb") && (!l.isTileOccupiedForPlacement(tile, this) || l.isTileOccupiedByFarmer(tile) != null)))
     {
         return(true);
     }
     return(!l.isTileOccupiedForPlacement(tile, this));
 }
 public AnywhereCustomFurniture(CustomFurniture.CustomFurniture item) : base(item.data, item.id, item.TileLocation)
 {
     this.defaultBoundingBox.Value = item.defaultBoundingBox.Value;
     this.boundingBox.Value        = item.boundingBox.Value;
     this.currentRotation.Value    = item.currentRotation.Value;
     this.rotations.Value          = item.rotations.Value;
     this.furniture_type.Value     = item.furniture_type.Value;
     this.rotate();
     this.rotate();
     this.rotate();
     this.rotate();
 }
 public AnywhereCustomFurniture(CustomFurniture.CustomFurniture item) : base(item.data, item.id, item.tileLocation)
 {
     this.defaultBoundingBox = item.defaultBoundingBox;
     this.boundingBox        = item.boundingBox;
     this.currentRotation    = item.currentRotation;
     this.rotations          = item.rotations;
     this.furniture_type     = item.furniture_type;
     this.rotate();
     this.rotate();
     this.rotate();
     this.rotate();
 }
 public Furniture Revert()
 {
     CustomFurniture.CustomFurniture self = new CustomFurniture.CustomFurniture(this.data, this.id, this.TileLocation);
     self.defaultBoundingBox.Value = this.defaultBoundingBox.Value;
     self.boundingBox.Value        = this.boundingBox.Value;
     self.currentRotation.Value    = this.currentRotation.Value;
     self.rotations.Value          = this.rotations.Value;
     self.sourceRect.Value         = this.sourceRect.Value;
     self.rotate();
     self.rotate();
     self.rotate();
     self.rotate();
     return(self);
 }
 public Furniture Revert()
 {
     CustomFurniture.CustomFurniture self = new CustomFurniture.CustomFurniture(this.data, this.id, this.tileLocation);
     self.defaultBoundingBox = this.defaultBoundingBox;
     self.boundingBox        = this.boundingBox;
     self.currentRotation    = this.currentRotation;
     self.rotations          = this.rotations;
     self.sourceRect         = this.sourceRect;
     self.rotate();
     self.rotate();
     self.rotate();
     self.rotate();
     return(self);
 }
        public override bool placementAction(GameLocation location, int x, int y, StardewValley.Farmer who = null)
        {
            Point point = new Point(x / Game1.tileSize, y / Game1.tileSize);

            this.TileLocation = new Vector2(point.X, point.Y);
            if (this.furniture_type.Value == 6 || this.furniture_type.Value == 13 || this.ParentSheetIndex == 1293)
            {
                Game1.showRedMessage("Can only be placed in House");
                return(false);
            }
            for (int index1 = point.X; index1 < point.X + this.getTilesWide(); ++index1)
            {
                for (int index2 = point.Y; index2 < point.Y + this.getTilesHigh(); ++index2)
                {
                    if (location.doesTileHaveProperty(index1, index2, "NoFurniture", "Back") != null)
                    {
                        Game1.showRedMessage("Furniture can't be placed here");
                        return(false);
                    }
                    if (location.getTileIndexAt(index1, index2, "Buildings") != -1)
                    {
                        return(false);
                    }
                }
            }
            this.boundingBox.Value = new Rectangle(x / Game1.tileSize * Game1.tileSize, y / Game1.tileSize * Game1.tileSize, this.boundingBox.Width, this.boundingBox.Height);
            foreach (Character character in Game1.getAllFarmers())
            {
                if (character.currentLocation == location && character.GetBoundingBox().Intersects(this.boundingBox.Value))
                {
                    Game1.showRedMessage("Can't place on top of a person.");
                    return(false);
                }
            }
            foreach (StardewValley.Object i in location.objects.Values)
            {
                if (i is CustomFurniture.CustomFurniture)
                {
                    CustomFurniture.CustomFurniture furniture = (CustomFurniture.CustomFurniture)i;

                    if (furniture.getBoundingBox(furniture.TileLocation).Intersects(this.boundingBox.Value))
                    {
                        Game1.showRedMessage("Furniture can't be placed here");
                        return(false);
                    }
                }
            }
            this.updateDrawPosition();
            if (!this.performDropDownAction(who))
            {
                StardewValley.Object @object = (StardewValley.Object) this.getOne();
                @object.shakeTimer   = 50;
                @object.TileLocation = this.TileLocation;
                if (location.objects.ContainsKey(this.TileLocation))
                {
                    if (location.objects[this.TileLocation].ParentSheetIndex != this.ParentSheetIndex)
                    {
                        Game1.createItemDebris(location.objects[this.TileLocation], this.TileLocation * Game1.tileSize, Game1.random.Next(4), null);
                        location.objects[this.TileLocation] = @object;
                    }
                }
                else
                {
                    location.objects.Add(this.TileLocation, @object);
                }
                (@object as AnywhereCustomFurniture).sourceRect.Value  = this.sourceRect.Value;
                (@object as AnywhereCustomFurniture).boundingBox.Value = this.boundingBox.Value;
                @object.initializeLightSource(this.TileLocation);
            }

            Game1.playSound("woodyStep");
            return(true);
        }