public void MoveDown(IEnumerable <Rectangle> rectangles, CustomCanvas canvas)
 {
     foreach (var rect in rectangles)
     {
         var heightToMove = Canvas.GetTop(rect) + canvas.GetVerticalSpacing();
         if (heightToMove >= canvas.ActualHeight)
         {
             if (rect.Name == "s0" || rect.Name == "s1")
             {
                 Canvas.SetTop(rect, Canvas.GetTop(rect));
                 continue;
             }
             Canvas.SetTop(rect, heightToMove -= canvas.GetVerticalSpacing());
             continue;
         }
         else
         {
             Canvas.SetTop(rect, heightToMove);
         }
     }
 }