public void initialize(CurveGameEngine engine) { this.engine = engine; initialized = true; }
public bool applyTo(CurveGameState state, GameEvent eve, CurveGameEngine engine) { return apllicator(state, eve, engine); }
public void initialize(CurveGameEngine engine) { this.engine = engine; initialized = true; }
public bool applyTo(CurveGameState state, GameEvent eve, CurveGameEngine engine) { return apllicator(state, eve, engine); }