protected override void LoadContent() { this.cursor = new CursorSheet(this.Content.Load <Texture2D>("Cursor")); SpriteFont font = this.Content.Load <SpriteFont>("ArialFont"); this.endlessEasy = new ButtonSprite(this.button, new Vector2(MainGame.WindowCenter.X, MainGame.WindowCenter.Y - 150), font, "Endless Easy"); this.endlessNormal = new ButtonSprite(this.button, new Vector2(MainGame.WindowCenter.X, MainGame.WindowCenter.Y), font, "Endless Normal"); this.endlessHard = new ButtonSprite(this.button, new Vector2(MainGame.WindowCenter.X, MainGame.WindowCenter.Y + 150), font, "Endless Hard"); }
protected override void LoadContent() { this.cursor = new CursorSheet(this.Content.Load <Texture2D>("Cursor")); this.arialFont = this.Content.Load <SpriteFont>("ArialFont"); }