Ejemplo n.º 1
0
        private void changeNameAndColor()
        {
            if (m_Game.GetCurrentPlayer == k_Player1)
            {
                CurrentPlayerName.Text       = r_FirstPlayerName;
                CurrentPlayerName.BackColor  = Player1Name.BackColor;
                CurrentPlayerLabel.BackColor = Player1Name.BackColor;
            }
            else
            {
                CurrentPlayerName.Text       = r_SecondPlayerName;
                CurrentPlayerName.BackColor  = Player2Name.BackColor;
                CurrentPlayerLabel.BackColor = Player2Name.BackColor;
            }

            CurrentPlayerName.Refresh();
            CurrentPlayerLabel.Refresh();
        }
Ejemplo n.º 2
0
 public bool IsCurrentPlayerLobbyHost()
 {
     return(CurrentPlayerName.Equals(LobbyHostPlayerName) || LobbyHostPlayerName.Length == 0 || CurrentPlayerName.Length == 0);
 }
Ejemplo n.º 3
0
 public bool IsCurrentPlayerSessionHost()
 {
     return(CurrentPlayerName.Equals(SessionHostPlayerName) || SessionHostPlayerName.Length == 0 || CurrentPlayerName.Length == 0);
 }
Ejemplo n.º 4
0
        /// <summary>
        /// Сигнал фиксированного обновления модели (используется преимущественно для обработки физики и ввода)
        /// </summary>
        /// <param name="parFixedDeltaTime">Время шага фиксированного обновления в секундах</param>
        public override void FixedUpdate(double parFixedDeltaTime)
        {
            switch (CurrentStage)
            {
            case EResultsScreenStage.ChooseNextAction:
            {
                if (_playersManager.IsActionButtonPressed(_mainPlayer))
                {
                    if (IsBankAndExitActionSelected)
                    {
                        //check if can get into the records
                        if (ParentGameObject.LinkedAppModel.GetRecordsData().PlayerRecordsInfo.Last().PointsEarned <
                            PlayerActualData.Score)
                        {
                            //can be added to the records
                            _playersManager.ClearLastPressedKeyboardKey();
                            CurrentStage = EResultsScreenStage.ChooseNameForTheRecords;
                        }
                        else
                        {
                            ScreenClose(EResultsScreenFinalChoice.BankAndExit);
                        }
                    }
                    else
                    {
                        ScreenClose(EResultsScreenFinalChoice.ContinuePlaying);
                    }
                }
                else
                {
                    if (_playersManager.IsButtonPressed(_mainPlayer, EGameActionButton.Dpad_Menu_Up) ||
                        _playersManager.IsButtonPressed(_mainPlayer, EGameActionButton.Dpad_Menu_Down))
                    {
                        IsBankAndExitActionSelected = !IsBankAndExitActionSelected;
                    }
                }

                break;
            }

            case EResultsScreenStage.ChooseNameForTheRecords:
            {
                if (_playersManager.IsButtonPressed(_mainPlayer, EGameActionButton.Button_Start))
                {
                    //confirm name and place to the records
                    ParentGameObject.LinkedAppModel.GetRecordsData()
                    .TryAddRecord(new RecordPlayerInfo(PlayerActualData.Score, CurrentPlayerName));
                    AppSerializationManager.SaveDataToFile(ParentGameObject.LinkedAppModel.GetRecordsData(),
                                                           ParentGameObject.LinkedAppModel.GetRecordsDataPath());
                    ScreenClose(EResultsScreenFinalChoice.BankAndExit);
                }
                else
                {
                    if (_playersManager.LastPressedKeyboardKey != "")
                    {
                        if (_playersManager.LastPressedKeyboardKey == MPlayersManager.SPECIAL_BACKSPACE_SIGNATURE)
                        {
                            if (CurrentPlayerName.Length > 0)
                            {
                                CurrentPlayerName = CurrentPlayerName.Remove(CurrentPlayerName.Length - 1, 1);
                            }
                        }
                        else
                        {
                            if (CurrentPlayerName.Length < RecordPlayerInfo.MAX_CHARS_IN_NAME)
                            {
                                CurrentPlayerName = CurrentPlayerName + _playersManager.LastPressedKeyboardKey;
                            }
                        }

                        _playersManager.ClearLastPressedKeyboardKey();
                    }
                }

                break;
            }

            default:
                throw new ArgumentOutOfRangeException();
            }
        }