private void DoGazeExit(GazeHit gazeHit) { if (debug) { D.Log("GazeExit: {0}", CurrentGazeObject.name); } CurrentGazeObject.SendMessage(GazeExitMessage, gazeHit, SendMessageOptions.DontRequireReceiver); BoxCollider bc = CurrentGazeHit.collider as BoxCollider; if (bc) { bc.size = originalBoundsSize; } CurrentGazeObject = null; CurrentGazeHit = DefaultRaycastHit; }
private void DoGazeStay(GazeHit gazeHit) { CurrentGazeObject.SendMessage(GazeStayMessage, gazeHit, SendMessageOptions.DontRequireReceiver); //if ( debug ) { D.Log( "GazeStay: {0}", CurrentGazeObject.name ); } }