/// <summary> /// Gets a list of online users. /// </summary> /// <returns>The list of online users.</returns> public List <CUser> GetOnlineUsers() { var list = new List <CUser>(); var sharp = Memory(); var cups = GetCups(); if (cups == null || sharp == null) { return(list); } var playerList = CupsList.Read(sharp.Read <byte>((IntPtr)cups?.UserListPointer, 4, false)); for (var i = 0; i < playerList.capacity; i++) { if (list.Count >= playerList.quantity) { break; } var userPointer = sharp.Read <int>((IntPtr)cups?.UserListPointer + 4 + (i * 4), false); if (userPointer != 0) { var user = new CUser(); user.Read(sharp, (IntPtr)userPointer); list.Add(user); } } return(list); }
public void AddCups(int amount) { for (int i = 0; i < amount; i++) { CupsList.Add(new Cup()); } }