public static Mastery GetCunning(this AIHeroClient hero, Cunning cunning) { return(hero.GetMastery(MasteryPage.Cunning, (int)cunning)); }
public static Mastery GetCunning(this AIHeroClient hero, Cunning cunning) { return hero.GetMastery(MasteryPage.Cunning, (int)cunning); }
internal static Mastery GetMastery(this Obj_AI_Hero hero, Cunning cunning) { return FindMastery(hero, MasteryPage.Defense, (int)cunning); }
public static Mastery GetCunning(this Obj_AI_Hero hero, Cunning cunning) { return(hero.GetMastery(MasteryPage.Cunning, (int)cunning)); }
public static Mastery GetCunning(this Obj_AI_Hero hero, Cunning cunning) { return hero.GetMastery(MasteryPage.Cunning, (int)cunning); }
public static Mastery GetMastery(this AIHeroClient hero, Cunning cunning) { return FindMastery(hero, MasteryPage.Cunning, (int) cunning); }
public static Mastery GetMastery(this Obj_AI_Hero hero, Cunning cunning) { return FindMastery(hero, MasteryPage.Cunning, (int)cunning); }
public static Mastery GetMastery(this Obj_AI_Hero hero, Cunning cunning) { return(FindMastery(hero, MasteryPage.Cunning, (int)cunning)); }