Ejemplo n.º 1
0
    private void DrawGrid(Vector3 center, float sizeX, float sizeY)
    {
        Vector3 vector3  = base.transform.right * (sizeX / 2f);
        Vector3 vector31 = base.transform.forward * (sizeY / 2f);

        CullGrid.DrawQuadRayCastDown((center + vector3) + vector31, (center + vector3) - vector31, (center - vector3) - vector31, (center - vector3) + vector31);
    }
Ejemplo n.º 2
0
    private void DrawGrid(Vector3 center)
    {
        Vector3 vector3  = base.transform.right * ((float)this.setup.cellSquareDimension / 2f);
        Vector3 vector31 = base.transform.forward * ((float)this.setup.cellSquareDimension / 2f);

        CullGrid.DrawQuadRayCastDown((center + vector3) + vector31, (center + vector3) - vector31, (center - vector3) - vector31, (center - vector3) + vector31);
    }