Ejemplo n.º 1
0
        /// \cond
        protected override void InitializeEmptyCubiquityVolume(Region region)
        {
            // We check 'mVolumeHandle' instead of 'volumeHandle' as the getter for the latter will in turn call this method.
            if (mVolumeHandle != null)
            {
                Debug.LogAssertion("Volume handle should be null prior to initializing volume"); return;
            }

            if (!initializeAlreadyFailed) // If it failed before it will fail again - avoid spamming error messages.
            {
                try
                {
                    // Create an empty region of the desired size.
                    volumeHandle = CubiquityDLL.NewEmptyColoredCubesVolume(region.lowerCorner.x, region.lowerCorner.y, region.lowerCorner.z,
                                                                           region.upperCorner.x, region.upperCorner.y, region.upperCorner.z, fullPathToVoxelDatabase, DefaultBaseNodeSize);
                }
                catch (CubiquityException exception)
                {
                    volumeHandle            = null;
                    initializeAlreadyFailed = true;
                    Debug.LogException(exception);
                    Debug.LogError("Failed to open voxel database '" + fullPathToVoxelDatabase + "'");
                }
            }
        }
 /// \cond
 protected override void InitializeEmptyCubiquityVolume(Region region)
 {
     // This function might get called multiple times. E.g the user might call it striaght after crating the volume (so
     // they can add some initial data to the volume) and it might then get called again by OnEnable(). Handle this safely.
     if (volumeHandle == null)
     {
         // Create an empty region of the desired size.
         volumeHandle = CubiquityDLL.NewEmptyColoredCubesVolume(region.lowerCorner.x, region.lowerCorner.y, region.lowerCorner.z,
                                                                region.upperCorner.x, region.upperCorner.y, region.upperCorner.z, fullPathToVoxelDatabase, DefaultBaseNodeSize);
     }
 }