Ejemplo n.º 1
0
    void AlienIsInside(int xIdx, int yIdx, GameObject pAlien)
    {        //Ag.LogIntense (5, true);
        //Ag.LogString (mName.LogWith ("Wagu") + "   Alien Came ..    It's Inside  .......__________==================================");
        Vector3 tarVect = mTileObj.GetCenter(xIdx, yIdx);

        tarVect = tarVect.AppliedDist(muiOption.scrlVert.Value, muiWagu.mContDist);
        GameObject curObj = tarVect.GetNearestFrom(null, dicCell);

        CuCell curCll = curObj.CellCs();

        if (!pAlien.CellCs().SameKindOf(curObj))
        {
            return;
        }
        if (curCll.muiSortOrStuck.HasValue && curCll.muiSortOrStuck.Value)
        {
            return;
        }
        //Ag.LogString (mName.LogWith ("Wagu") + " Set Alien & Alien Target ");
        mAlien = pAlien;
        if (mAlienTarget == curObj)
        {
            return;
        }
        if (mAlienTarget != null)
        {
            mAlienTarget.CellCs().Released();
        }
        mAlienTarget = curObj;
        mAlienTarget.CellCs().Selected("Alien");
    }
Ejemplo n.º 2
0
    public void InsertAt(GameObject iObj)
    { // iObj is Alien
        Ag.LogIntenseWord(" Insert At " + gameObject.name + "  With : " + iObj.name);
        //mPrevGobj.CellCs ().ShowMySortInfo ();
        //GameObject pre4debug = mPrevGobj;

        Pstn.AmIAnimating = true;

        CuCell iObjCs = iObj.CellCs();

        if (mPrevGobj == null)
        {
            iObjCs.mSortNum = 0;
        }
        else
        {
            mPrevGobj.CellCs().mNextGobj = iObj;  // Replace my position..
            iObjCs.mSortNum = mSortNum;
        }
        iObjCs.mPrevGobj = mPrevGobj;  // it can be null.
        iObjCs.mNextGobj = gameObject; // myself..
        mPrevGobj        = iObj;

        if (mPrevGobj == null)
        {
            RearrangeSortNum(iObj);
        }
        else
        {
            RearrangeSortNum(mPrevGobj);
        }
    }
Ejemplo n.º 3
0
    void SwapBetweenFrames(GameObject pHome, GameObject pDest)
    {
        Ag.LogIntenseWord("SwapBetweenFrames  " + pHome.name + "   " + pDest.name);

        CuCell alien = pHome.CellCs();
        CuCell targt = pDest.CellCs();

        alien.Pstn.SwapCurposiAndSetTargetWith(targt.Pstn);

        FrameHome.RemoveCellWith(pHome.name, pDest);
        FrameDest.RemoveCellWith(pDest.name, pHome);

        Ag.Swap <int> (ref alien.mSortNum, ref targt.mSortNum);
        Ag.Swap <GameObject> (ref alien.mPrevGobj, ref targt.mPrevGobj);
        Ag.Swap <GameObject> (ref alien.mNextGobj, ref targt.mNextGobj);
    }
Ejemplo n.º 4
0
    void AlienSwitchProcess()  // Called from Mouse Up.
    {
        if (mAlien == null || mAlienTarget == null)
        {
            return;
        }

        Ag.LogIntenseWord(" UITileManager :: AlienSwitchProcess ");

        CuCell aliCll = mAlien.CellCs();
        CuCell curCll = mAlienTarget.CellCs();

        switch (muiOption.mMethodBtwWagu)
        {
        case "SWAP":
            //(" UITileManager :: AlienSwitchProcess   " + mAlienTarget.name.LogWith("AlienTarget")).HtLog();
            aliCll.mSwapGobj = mAlienTarget;
            curCll.SwapSortInfoWith(mAlien);
            curCll.Pstn.SwapCurposiAndSetTargetWith(aliCll.Pstn);
            dicCell.Remove(mAlienTarget.name);
            break;

        case "INSERT":
            mAlienTarget.CellCs().InsertAt(mAlien);
            break;
        }

        muiSelectedObj = mAlien;
        dicCell.Add(mAlien.name, mAlien);
        aliCll.mAlienArrived = true;

        ArrangeCells();

        if (mAlien.CellCs().dlgtAlien != null)
        {
            mAlien.CellCs().dlgtAlien();
        }
        mAlien = null;

        EventSetAlienToTouchManager(null);


        ReleaseProcess();
        //SetState (UiState.SELECTED);
    }
Ejemplo n.º 5
0
    public void SwapSortInfoWith(GameObject pT)  // switch with Alien ..
    {
        ShowMySortInfo();
        pT.CellCs().ShowMySortInfo();
        CuCell cll = pT.CellCs();

        Ag.Swap <GameObject> (ref mPrevGobj, ref cll.mPrevGobj);
        Ag.Swap <GameObject> (ref mNextGobj, ref cll.mNextGobj);
        Ag.Swap <int> (ref mSortNum, ref cll.mSortNum);

        // Set Next / Prev Objects ...
        MyPrevIs(mPrevGobj);
        MyNextIs(mNextGobj);
        cll.MyPrevIs(cll.mPrevGobj);
        cll.MyNextIs(cll.mNextGobj);

        //" !!! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  magic ".HtLog ();
        ShowMySortInfo();
        pT.CellCs().ShowMySortInfo();
    }
Ejemplo n.º 6
0
    //  _////////////////////////////////////////////////_    _///////////////////////_    _____  Switch  _____  Btw Frames  _____
    void LiaisonSwitch()
    { // Called from Mouse Up.   UITileManager :: AlienSwitchProcess
        //if (mAlien == null || mAlienTarget == null)            return;
        Ag.LogIntenseWord(" CuLiaison :: LiaisonSwitch ");

        CuCell     alien  = Liaison.CellCs();
        CuCell     targt  = FrameDest.mSwitchObj.CellCs();
        GameObject Target = FrameDest.mSwitchObj;

        if (!alien.SameKindOf(Target))
        {
            FrameHome = FrameDest = null;
            Liaison   = null;
            return;
        }

        switch ("SWAP")
        {
        case "SWAP":

            FrameHome.RemoveCellWith(Liaison.name, Target);
            FrameDest.RemoveCellWith(Target.name, Liaison);

            Ag.Swap <int> (ref alien.mSortNum, ref targt.mSortNum);
            Ag.Swap <GameObject> (ref alien.mPrevGobj, ref targt.mPrevGobj);
            Ag.Swap <GameObject> (ref alien.mNextGobj, ref targt.mNextGobj);

            alien.Pstn.SwapCurposiAndSetTargetWith(targt.Pstn);
            break;
            //case "INSERT":            //Target.CellCs ().InsertAt (mAlien);
        }

        FrameDest.ArrangeCells();
        FrameHome.ArrangeCells();

        FrameHome = FrameDest = null;
        Liaison   = null;
    }