Ejemplo n.º 1
0
        void loadStructure()
        {
            loader.loadCsv();
            var pieceSymbols = BoardUtil.switchXY(BoardUtil.flipY(loader.LoadedCsv));
            var pieceList    = new List <List <Piece> >();
            int x            = 0;
            int y            = 0;

            foreach (var symbolRow in pieceSymbols)
            {
                pieceList.Add(new List <Piece>());
                foreach (var symbol in symbolRow)
                {
                    if (!_loadInfoDic.ContainsKey(symbol))
                    {
                        pieceList[x].Add(null);
                        y++;
                        continue;
                    }

                    var loadInfo = _loadInfoDic[symbol];
                    var piece    = initPiece(loadInfo, x, y);

                    if (piece.hasAttribute <PawnAttribute>())
                    {
                        piece.getAttribute <PawnAttribute>().setStartPos(new BoardVector(x, y));
                    }

                    pieceList[x].Add(piece);
                    y++;
                }

                y = 0;
                x++;
            }

            listBoard.initializeBoard(pieceList);
        }