protected override void CleanUp(bool viaDispose) { // keys are invalid once CryptContext is closed, // so the only time I try to close an individual key is if a user // explicitly disposes of the key. if (viaDispose) { _ctx.DestroyKey(this); } }
protected override void CleanUp(bool viaDispose) { // keys are invalid once CryptContext is closed, // so the only time I try to close an individual key is if a user // explicitly disposes of the key. if (viaDispose) { _ctx.DestroyKey(this); } }