Ejemplo n.º 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("CrewCard") && !occupied && allowDropping)
     {
         CrewCard cc = collision.GetComponent <CrewCard>();
         SetOccupied(true);
         cc.CardIndex = dropIndex;
         cc.OverDropSpot(rect.position, startingPoint);
         //Debug.Log($"Card is over a spot {rect.position.x} {rect.position.y}");
     }
 }