//Credits override drawcode
        private static void Main_Draw(On.Terraria.Main.orig_Draw orig, Main self, GameTime gameTime)
        {
            if (CreditsManager.CreditsActive && !SGAmod.ForceDrawOverride)
            {
                CreditsManager.DrawCredits(gameTime);
                return;
            }

            orig(self, gameTime);
        }