Ejemplo n.º 1
0
 public void HandleCollisions()
 {
     feelerOcclusion = 0;
     feelerCreature  = null;
     CalculateFeelerPos(MAXIMUMFEELERDISTANCE);
     for (int i = owner.collisionGridX - 1; i <= owner.collisionGridX + 1; i++)
     {
         for (int k = owner.collisionGridY - 1; k <= owner.collisionGridY + 1; k++)
         {
             if (i >= 0 && k >= 0 && i < CreatureManager.COLLISIONGRIDSIZE && k < CreatureManager.COLLISIONGRIDSIZE)
             {
                 List <Creature> collisionList = CreatureManager.GetCollisionGridList(i, k);
                 HandleCollisionsWithList(collisionList);
             }
         }
     }
 }