protected Creature() { Morale = 100; Level = 1; Health = new CreatureHealth(this); Energy = new CreatureEnergy(this); Buffs = new CreatureBuffs(this); Professions = new Professions(Profession.Warrior, Profession.None); Inventory = new Inventory(); }
protected Creature() { Morale = 100; Level = 1; Health = new CreatureHealth(this); Energy = new CreatureEnergy(this); Buffs = new CreatureBuffs(this); Professions = new Professions(Profession.Warrior, Profession.None); Inventory = new Inventory(); }