protected virtual ICreateInventoryItemEntry CreateInventoryItemEntry(IInOutState inOut, IInOutLineState inOutLine) { var entry = new CreateInventoryItemEntry(); entry.InventoryItemId = new InventoryItemId(inOutLine.ProductId, inOutLine.LocatorId, inOutLine.AttributeSetInstanceId); entry.EntrySeqId = SeqIdGenerator.GetNextId(); //DateTime.Now.Ticks; entry.OnHandQuantity = inOutLine.MovementQuantity; // *signum; entry.Source = new InventoryItemSourceInfo(DocumentTypeIds.InOut, inOut.DocumentNumber, inOutLine.LineNumber, 0); return(entry); }
protected virtual ICreateInventoryItemEntry CreateInventoryItemEntry(IShipmentState shipment, IShipmentReceiptState lineReceipt) { var targetLocatorId = WarehouseUtils.GetReceivingLocatorId(shipment.DestinationFacilityId); var entry = new CreateInventoryItemEntry(); entry.InventoryItemId = new InventoryItemId(lineReceipt.ProductId, targetLocatorId, lineReceipt.AttributeSetInstanceId); entry.EntrySeqId = SeqIdGenerator.GetNextId(); //DateTime.Now.Ticks; entry.OnHandQuantity = lineReceipt.AcceptedQuantity; // *signum; entry.Source = new InventoryItemSourceInfo(DocumentTypeIds.Shipment, shipment.ShipmentId, lineReceipt.ReceiptSeqId, 0); return(entry); }
internal static ICreateInventoryItemEntry CreateInventoryItemEntry(IMovementState movement, IMovementLineState movementLine, string locatorId, decimal quantity, int lineSubSeqId, Func <long> nextEntrySeqId, bool usingInTransitQty = false) { var entry = new CreateInventoryItemEntry(); var invItemId = new InventoryItemId(movementLine.ProductId, locatorId, movementLine.AttributeSetInstanceId); entry.InventoryItemId = invItemId; entry.EntrySeqId = nextEntrySeqId(); if (!usingInTransitQty) { entry.OnHandQuantity = quantity; } else { entry.InTransitQuantity = quantity; } entry.Source = new InventoryItemSourceInfo(DocumentTypeIds.Movement, movement.DocumentNumber, movementLine.LineNumber, lineSubSeqId); return(entry); }