Ejemplo n.º 1
0
        /// <summary>
        /// Creates a multiplayer server build alias.
        /// </summary>
        public void CreateBuildAlias(CreateBuildAliasRequest request, Action <BuildAliasDetailsResponse> resultCallback, Action <PlayFabError> errorCallback, object customData = null, Dictionary <string, string> extraHeaders = null)
        {
            var context      = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
            var callSettings = apiSettings ?? PlayFabSettings.staticSettings;

            PlayFabHttp.MakeApiCall("/MultiplayerServer/CreateBuildAlias", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
        }
        /// <summary>
        /// Creates a multiplayer server build alias.
        /// </summary>
        public void CreateBuildAlias(CreateBuildAliasRequest request, Action <BuildAliasDetailsResponse> resultCallback, Action <PlayFabError> errorCallback, object customData = null, Dictionary <string, string> extraHeaders = null)
        {
            var context      = (request == null ? null : request.AuthenticationContext) ?? authenticationContext;
            var callSettings = apiSettings ?? PlayFabSettings.staticSettings;

            if (!context.IsEntityLoggedIn())
            {
                throw new PlayFabException(PlayFabExceptionCode.NotLoggedIn, "Must be logged in to call this method");
            }
            PlayFabHttp.MakeApiCall("/MultiplayerServer/CreateBuildAlias", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context, callSettings, this);
        }