Ejemplo n.º 1
0
 // Start is called before the first frame update
 public void Start()
 {
     createDefaultGalaxy();
     _paused = false;
     pauseMenuUi.SetActive(false);
     _craftMenuOpened = false;
     craftMenu.SetActive(false);
     _craftMenuController = craftMenu.GetComponent <CraftMenuController>();
     Debug.Log("PauseMenuManager initialization finished");
 }
Ejemplo n.º 2
0
        protected override void onItemInserted(ResourceDescriptor descriptor)
        {
            // add onClick on resource handlers
            var button = descriptor.controller.button;

            Debug.Log("Creating onClick listener for an inventary resource: ");
            button.onClick.AddListener((() =>
            {
                CraftMenuController controller = this.CraftMenuController;
                Debug.Log("Processing click for inventary resource via controller: ", controller);
                controller.moveResourceToCraft(descriptor);
            }));
        }
Ejemplo n.º 3
0
        protected override void onItemInserted(ResourceDescriptor descriptor)
        {
            // add onClick on resource handlers
            var button = descriptor.controller.button;

            Debug.Log("Creating onClick listener for an craft result resource: ");
            var type = descriptor.resource.GetType();

            if (type == (typeof(Galaxy)))
            {
                button.onClick.AddListener((() =>
                {
                    // FIXME asem [REFACTOR] replace this code with calling api-method from InstantiatingApi script
                    PauseMenuManager.CloseCraftMenu();
                    var result = Instantiate(prefab, new Vector3(5, 0, 0), Quaternion.identity) as GameObject;
                    result.GetComponent <SpriteRenderer>().sortingOrder = 2;
                    clear();
                }));
            }
            else if (type == (typeof(Star)))
            {
                button.onClick.AddListener((() =>
                {
                    PauseMenuManager.CloseCraftMenu();
                    InstantiatingApi.CreateStar();
                    clear();
                }));
            }
            else if (type == (typeof(Planet)))
            {
                button.onClick.AddListener((() =>
                {
                    PauseMenuManager.CloseCraftMenu();
                    InstantiatingApi.CreatePlanet();
                    clear();
                }));
            }
            else
            {
                button.onClick.AddListener((() =>
                {
                    CraftMenuController controller = this.CraftMenuController;
                    Debug.Log("Processing click for craft resource via controller: ", controller);
                    controller.moveCraftResultToResources(descriptor);
                }));
            }
        }