public MurlocRaider() : base() { Name = "Murloc Raider"; Id = 515; Model = 441; Level = RandomLevel(11, 12); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(10f,11f); AttackSpeed = 2000; Block = 5; ResistArcane = 2; ResistFire = 2; ResistFrost = 2; ResistHoly = 2; ResistNature = 2; ResistShadow = 2; BoundingRadius = 0.354450f; CombatReach = 0.35f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 215; Size = 1f; Speed = 2.9f; WalkSpeed = 2.9f; RunSpeed = 5.9f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BillyClub()); Loots = new BaseTreasure[] { new BaseTreasure(MurlocRaiderDrops.MurlocRaider, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 233, 11); }
public MurlocFlesheater() : base() { Name = "Murloc Flesheater"; Id = 422; Model = 506; Level = RandomLevel(18, 19); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(19f,28f); AttackSpeed = 2000; Block = 5; ResistArcane = 3; ResistFire = 2; ResistFrost = 2; ResistHoly = 1; ResistNature = 3; ResistShadow = 3; BoundingRadius = 0.479550f; CombatReach = 0.48f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 320; Size = 1.75f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BronzeShortsword()); LearnSpell(3393, SpellsTypes.Offensive); Loots = new BaseTreasure[] { new BaseTreasure(MurlocFlesheaterDrops.MurlocFlesheater, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 300, 18); }
public MurlocWarrior() : base() { Name = "Murloc Warrior"; Id = 171; Model = 1305; Level = RandomLevel(15, 16); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(15f,23f); AttackSpeed = 2000; Block = 4; ResistArcane = 2; ResistFire = 3; ResistFrost = 2; ResistHoly = 3; ResistNature = 2; ResistShadow = 2; BoundingRadius = 0.500400f; CombatReach = 0.500000f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.1); BaseMana = 310; Size = 1.3f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new DeadminesCleaver()); Loots = new BaseTreasure[] { new BaseTreasure(MurlocWarriorDrops.MurlocWarrior, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 369, 15); }
public MurlocTidecaller() : base() { Name = "Murloc Tidecaller"; Id = 545; Model = 5293; Level = RandomLevel(19, 20); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(21f,31f); AttackSpeed = 2000; Block = 5; ResistArcane = 3; ResistFire = 3; ResistFrost = 3; ResistHoly = 3; ResistNature = 3; ResistShadow = 3; BoundingRadius = 0.500400f; CombatReach = 0.50f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 456; Size = 2f; Speed = 5f; WalkSpeed = 5f; RunSpeed = 8f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new KeenAxe()); Loots = new BaseTreasure[] { new BaseTreasure(MurlocTidecallerDrops.MurlocTidecaller, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 359, 19); }
public MurlocTidehunter() : base() { Name = "Murloc Tidehunter"; Id = 127; Model = 1995; Level = RandomLevel(18, 19); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(20f,29f); AttackSpeed = 2000; Block = 4; ResistArcane = 2; ResistFire = 3; ResistFrost = 3; ResistHoly = 2; ResistNature = 2; ResistShadow = 2; BoundingRadius = 0.500400f; CombatReach = 0.500000f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 456; Size = 1f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new ThungrimsAxe()); LearnSpell(744, SpellsTypes.Offensive); LearnSpell(865, SpellsTypes.Offensive); Loots = new BaseTreasure[] { new BaseTreasure(MurlocTidehunterDrops.MurlocTidehunter, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 389, 18); }
public MurlocShorestriker() : base() { Name = "Murloc Shorestriker"; Id = 1083; Model = 1305; Level = RandomLevel(16, 17); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(17f,25f); AttackSpeed = 2000; Block = 5; ResistArcane = 3; ResistFire = 3; ResistFrost = 2; ResistHoly = 2; ResistNature = 1; ResistShadow = 2; BoundingRadius = 0.458700f; CombatReach = 0.46f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 278; Size = 1.3f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new RedridgeMachete()); LearnSpell(6268, SpellsTypes.Offensive); Loots = new BaseTreasure[] { new BaseTreasure(MurlocShorestrikerDrops.MurlocShorestriker, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 258, 16); }
public MurlocStreamrunner() : base() { Name = "Murloc Streamrunner"; Id = 735; Model = 527; Level = RandomLevel(6, 7); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(7f,8f); AttackSpeed = 2000; Block = 2; ResistArcane = 2; ResistFire = 2; ResistFrost = 2; ResistHoly = 2; ResistNature = 2; ResistShadow = 2; BoundingRadius = 1.354450f; CombatReach = 1.275000f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 159; Size = 0.85f; Speed = 2.9f; WalkSpeed = 2.9f; RunSpeed = 5.9f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new AnvilmarHammer()); Loots = new BaseTreasure[] { new BaseTreasure(MurlocStreamrunnerDrops.MurlocStreamrunner, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 127, 6); }
public MurlocScout() : base() { Name = "Murloc Scout"; Id = 578; Model = 391; Level = RandomLevel(19, 20); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(20f,29f); AttackSpeed = 2000; Block = 5; ResistArcane = 2; ResistFire = 3; ResistFrost = 4; ResistHoly = 2; ResistNature = 1; ResistShadow = 5; BoundingRadius = 0.500400f; CombatReach = 0.50f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 362; Size = 1f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BarbedClub()); Loots = new BaseTreasure[] { new BaseTreasure(MurlocScoutDrops.MurlocScout, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 335, 19); }
public MurlocOracle() : base() { Name = "Murloc Oracle"; Id = 517; Model = 1079; Level = RandomLevel(17, 18); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(21f,25f); AttackSpeed = 2000; Block = 5; ResistArcane = 3; ResistFire = 1; ResistFrost = 1; ResistHoly = 2; ResistNature = 2; ResistShadow = 4; BoundingRadius = 0.625500f; CombatReach = 0.650000f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 457; Size = 1.5f; Speed = 2.9f; WalkSpeed = 2.9f; RunSpeed = 5.9f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BarbedClub()); LearnSpell(13519, SpellsTypes.Offensive); LearnSpell(6074, SpellsTypes.Healing); Loots = new BaseTreasure[] { new BaseTreasure(MurlocOracleDrops.MurlocOracle, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 399, 17); }
public MurlocForager() : base() { Name = "Murloc Forager"; Id = 46; Model = 441; Level = RandomLevel(9, 10); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(9f,14f); AttackSpeed = 2000; Block = 2; ResistArcane = 2; ResistFire = 2; ResistFrost = 2; ResistHoly = 2; ResistNature = 2; ResistShadow = 2; BoundingRadius = 0.375300f; CombatReach = 0.38f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 250; Size = 1f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new EluniteSword()); LearnSpell(3368, SpellsTypes.Healing); Loots = new BaseTreasure[] { new BaseTreasure(MurlocForagerDrops.MurlocForager, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 216, 9); }
public MurlocNightcrawler() : base() { Name = "Murloc Nightcrawler"; Id = 544; Model = 5243; Level = RandomLevel(21, 22); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(22f,32f); AttackSpeed = 2000; Block = 5; ResistArcane = 5; ResistFire = 2; ResistFrost = 3; ResistHoly = 2; ResistNature = 2; ResistShadow = 5; BoundingRadius = 1.000000f; CombatReach = 0.80f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 390; Size = 2f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BaronsScepter()); Loots = new BaseTreasure[] { new BaseTreasure(MurlocNightcrawlerDrops.MurlocNightcrawler, 100f) , new BaseTreasure(Drops.MoneyB, 100f) }; BCAddon.Hp(this, 357, 21); }
public MurlocMinorTidecaller() : base() { Name = "Murloc Minor Tidecaller"; Id = 548; Model = 1079; Level = RandomLevel(17, 18); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(20f,23f); AttackSpeed = 2000; Block = 5; ResistArcane = 3; ResistFire = 3; ResistFrost = 3; ResistHoly = 3; ResistNature = 3; ResistShadow = 3; BoundingRadius = 0.417000f; CombatReach = 0.500000f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 390; Size = 1.5f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BarbedClub()); LearnSpell(205, SpellsTypes.Offensive); LearnSpell(331, SpellsTypes.Healing); Loots = new BaseTreasure[] { new BaseTreasure(MurlocMinorTidecallerDrops.MurlocMinorTidecaller, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 262, 17); }
public MurlocMinorOracle() : base() { Name = "Murloc Minor Oracle"; Id = 456; Model = 486; Level = RandomLevel(13, 14); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(16f,30f); AttackSpeed = 2000; Block = 3; ResistArcane = 3; ResistFire = 2; ResistFrost = 2; ResistHoly = 1; ResistNature = 1; ResistShadow = 1; BoundingRadius = 0.375f; CombatReach = 0.350000f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 264; Size = 1.15f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BarbedClub()); Loots = new BaseTreasure[] { new BaseTreasure(MurlocMinorOracleDrops.MurlocMinorOracle, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 286, 13); }
public MurlocLurker() : base() { Name = "Murloc Lurker"; Id = 732; Model = 983; Level = RandomLevel(9, 10); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(10f,15f); AttackSpeed = 2000; Block = 2; ResistArcane = 2; ResistFire = 1; ResistFrost = 1; ResistHoly = 1; ResistNature = 1; ResistShadow = 1; BoundingRadius = 0.375300f; CombatReach = 0.38f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 205; Size = 1f; Speed = 3f; WalkSpeed = 3f; RunSpeed = 6f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new CopperShortsword()); LearnSpell(1604, SpellsTypes.Offensive); LearnSpell(2589, SpellsTypes.Offensive); Loots = new BaseTreasure[] { new BaseTreasure(MurlocLurkerDrops.MurlocLurker, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 190, 9); }
public Murloc() : base() { Name = "Murloc"; Id = 285; Model = 617; Level = RandomLevel(6, 7); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(6f,10f); AttackSpeed = 2000; Block = 3; ResistArcane = 1; ResistFire = 1; ResistFrost = 1; ResistHoly = 1; ResistNature = 1; ResistShadow = 0; BoundingRadius = 0.375300f; CombatReach = 10.38f; ManaType = 0; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 130; Size = 1f; Speed = 3.5f; WalkSpeed = 3.5f; RunSpeed = 6.5f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 0; Flags1 = 0x010080000; Equip(new FeebleSword()); LearnSpell(133, SpellsTypes.Offensive); Loots = new BaseTreasure[] { new BaseTreasure(MurloclootDrops.Murlocloot, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 113, 6); }
public MurlocCoastrunner() : base() { Name = "Murloc Coastrunner"; Id = 126; Model = 983; Level = RandomLevel(12, 13); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(13f,20f); AttackSpeed = 2000; Block = 5; ResistArcane = 2; ResistFire = 2; ResistFrost = 3; ResistHoly = 2; ResistNature = 2; ResistShadow = 1; BoundingRadius = 0.375300f; CombatReach = 0.380000f; ManaType = 0; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 251; Size = 1f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new BronzeShortsword()); LearnSpell(7357, SpellsTypes.Offensive); LearnSpell(16656, SpellsTypes.Offensive); Loots = new BaseTreasure[] { new BaseTreasure(MurlocCoastrunnerDrops.MurlocCoastrunner, 100f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 229, 12); }
public MurlocHunter() : base() { Name = "Murloc Hunter"; Id = 458; Model = 757; Level = RandomLevel(16, 17); SetDamage(1f + 1.8f * Level, 1f + 2.5 * Level); //(18f,26f); AttackSpeed = 2000; Block = 5; ResistArcane = 2; ResistFire = 3; ResistFrost = 2; ResistHoly = 1; ResistNature = 2; ResistShadow = 2; BoundingRadius = 0.437850f; CombatReach = 0.44f; Str = (int)(Level * 1.5f); Armor = (int)(Level * 1.045); BaseMana = 345; Size = 1.3f; Speed = 3.2f; WalkSpeed = 3.2f; RunSpeed = 6.2f; Faction = Factions.Monster; AIEngine = new CowardAI(this); NpcType = (int)NpcTypes.Humanoid; NpcFlags = 00; Flags1 = 0x010080000; Equip(new Item(7485, InventoryTypes.OneHand, 2, 7, 1, 3, 0, 0, 0), new Item(22671, InventoryTypes.Thrown, 2, 16, 1, 0, 0, 0, 0)); //Equip(new BronzeShortsword()); LearnSpell(1604, SpellsTypes.Offensive); LearnSpell(10277, SpellsTypes.Offensive); Loots = new BaseTreasure[] { new BaseTreasure(MurlocHunterDrops.MurlocHunter, 90f) , new BaseTreasure(Drops.MoneyA, 100f) }; BCAddon.Hp(this, 360, 16); }