/// <summary>
    /// Called when player clicks "Dispose" button
    /// Destroys corpse and removes them from their current room
    /// Note: Functionality unique to the Corpse variant of this menu
    /// </summary>
    public void OnClickDisposeButton()
    {
        // disposes of corpse-character and destroys menu
        Corpse victim = character.GetComponent <Corpse>();

        victim.Dispose();
        Destroy(gameObject);
    }