Ejemplo n.º 1
0
        /// <summary>
        /// Ends the game.
        /// </summary>
        public override void End()
        {
            base.End();

            // Remove coroutines if they exist.
            CoroutineManager.Remove(UpdateRemainingGameTimeKey);

            // Remove phases.
            PhaseManager.Reset();
            CoroutineManager.Remove(CyclePhaseKey);
        }