Ejemplo n.º 1
0
 public void RemoveInstance(CopyLayerInstance instance)
 {
     Instances.Remove(instance);
     if (Instances.Count == 0)
     {
         CopyLayerManager.RemoveLayer(this);
     }
 }
Ejemplo n.º 2
0
 public void RemoveCopyLayer(CopyLayerInstance copyLayerInstance, bool removeInstanceFromLayer = true)
 {
     //Faces[copyLayerInstance.elements] = Faces.First().Value;
     //DefaultCopyLayerInstance.elements.Add(copyLayerInstance.elements.First());
     if (removeInstanceFromLayer)
     {
         copyLayerInstance.RemoveFromCopyLayer();
     }
 }
Ejemplo n.º 3
0
    // Interface Implementation


    // IMeshElement
    public void Reset()
    {
        IsInMesh = false;
        foreach (var f in Faces)
        {
            f.Value.parentIndex = -1;
            f.Value.IsFinished  = false;
        }

        DefaultCopyLayerInstance = null;
        IsFinished = false;
        //CopyLayerCount = Faces.Count;
        //DefaultCopyLayerInstance = Faces.First().Value;
    }
Ejemplo n.º 4
0
    public int AddToMesh(MeshFace face, int triIndex)
    {
        var layer = Faces[face];

        MeshContainer.Instance.Vertices.Add(Position + layer.offsetPosition);
        layer.parentIndex  = MeshContainer.Instance.Vertices.Count - 1;
        layer.elementIndex = triIndex;

        if (!IsInMesh || DefaultCopyLayerInstance == null)
        {
            MeshIndex = layer.parentIndex;
            DefaultCopyLayerInstance = layer;
        }

        IsInMesh = true;
        return(layer.parentIndex);
    }
Ejemplo n.º 5
0
 /// <summary>
 /// Adds a new CopyLayerInstance
 /// </summary>
 /// <param name="instance"></param>
 public void Add(CopyLayerInstance instance)
 {
     Instances.Add(instance);
 }
Ejemplo n.º 6
0
 public FloatingMeshVert(MeshVert _meshVert, Vector3 _pos, CopyLayerInstance _copyLayer)
 {
     meshVert      = _meshVert;
     StartPosition = _pos;
     copyLayer     = _copyLayer;
 }