Ejemplo n.º 1
0
        public void GeneratePolygons(List <StopPath> paths)
        {
            foreach (StopPath path in paths)
            {
                path.Polygons = new List <Polygon>();
                for (int i = 0; i < path.Path.Count - 1; i++)
                {
                    double bearing = path.Path[i].GetBearingTo(path.Path[i + 1]);

                    Coordinate x1 = path.Path[i].AddDistanceAtBearing(5, bearing + 90);
                    Coordinate y1 = path.Path[i].AddDistanceAtBearing(5, bearing - 90);
                    Coordinate y2 = path.Path[i + 1].AddDistanceAtBearing(5, bearing - 90);
                    Coordinate x2 = path.Path[i + 1].AddDistanceAtBearing(5, bearing + 90);

                    path.Polygons.Add(new Polygon(x1, y1, y2, x2, Coordinate.DegreesToCardinal(bearing)));

                    //handle extremely sharp corners
                    if (i < path.Path.Count - 2)
                    {
                        double cornerBearing = Math.Abs(bearing - path.Path[i + 1].GetBearingTo(path.Path[i + 2]));
                        if ((cornerBearing >= 75 && cornerBearing <= 105) || (cornerBearing >= 255 && cornerBearing <= 285))
                        {
                            Coordinate mergedPoint = path.Path[i + 1].AddDistanceAtBearing(5, bearing);

                            Polygon cornerPolygon = new Polygon(
                                path.Path[i + 1].AddDistanceAtBearing(5, bearing + 90),
                                path.Path[i + 1].AddDistanceAtBearing(5, bearing - 90),
                                mergedPoint.AddDistanceAtBearing(5, bearing - 90),
                                mergedPoint.AddDistanceAtBearing(5, bearing + 90)
                                );
                            path.Polygons.Add(cornerPolygon);
                        }
                    }
                }
            }
        }