public float[] Compute(Bitmap bmp) { return(Network.Compute(bmp.GetDoubleMatrix())); }
public override ActionValueFunction Q(QState s) { _output = _net.Compute(s.Features); return(a => _output[_amap[a.ActionId]]); }
public float[] Compute(Bitmap bmp) { return(Network.Compute(bmp.GetDoubleMatrix())); }
public override ActionValueFunction Q(QState s) { _output = _net.Compute(s.Features); return(a => _output[_amap[a.ActionId]]); }