protected override void CompleteDeactivation() { if (_nextSceneType != typeof(SurvivalGameplayScene)) { MusicManager.StopMusic(); ControllerPool.SetControllersToMenuMode(); } base.CompleteDeactivation(); }
protected override void CompleteDeactivation() { MusicManager.StopMusic(); base.CompleteDeactivation(); _startSequenceTimer.Reset(); ControllerPool.SetControllersToMenuMode(); }
public override void Activate() { ControllerPool.SetControllersToMenuMode(); if (!NextSceneParameters.Get <bool>("music-already-running")) { MusicManager.PlayLoopedMusic("title"); } _musicToStartOnDeactivation = ""; base.Activate(); }
public override void Activate() { ControllerPool.SetControllersToMenuMode(); if (Data.Profile.PlayingRaceMode) { _message = Translator.Translation("Please make sure both controllers are plugged in"); } else { _message = Translator.Translation("Please make sure your controller is plugged in"); } base.Activate(); }
public override void Activate() { ControllerPool.SetControllersToMenuMode(); base.Activate(); }