private void computerTurnDelay_Tick(object sender, EventArgs e) { m_ComputerTurnDelay.Stop(); m_ControlPanel.ComputerJump(); gameManager(); lastClickedButton = null; }
private void computerTurnDelay_Tick(object sender, EventArgs e) { m_ComputerTurnDelay.Stop(); m_ControlPanel.ComputerJump(); gameManager(); lastClickedButton = null; }