Ejemplo n.º 1
0
    void MineWater()
    {
        timestep += timer.GetElapsedSeconds();

        // text.text = timestep.ToString();
        if (pathDestinations[0] == new Vector2(player.transform.position.x, player.transform.position.y) && (int)timestep >= 11 - mineSkill)
        {
            control.Mine(tileRef[0], "water", player);
            timestep = 0;
        }

        if (timestep > 11 - mineSkill)
        {
            timestep = 0;
        }
    }