private void HandleContractFailed(object sender, ContractFailedEventArgs args) { if (DesignerProperties.GetIsInDesignMode(this)) { args.SetHandled(); } }
private void OnContractFailed(object sender, ContractFailedEventArgs e) { this.logger.Fatal("Contract failed : {0}", e.Condition); if (e.OriginalException != null) { this.HandleCrashException(e.OriginalException); } else { this.logger.Fatal(string.Format(" Stack Trace:\r\n{0}", Environment.StackTrace)); } e.SetHandled(); }
static void HandleFailure(object sender, ContractFailedEventArgs args) { Console.WriteLine("{0}: {1} {2}", args.FailureKind, args.Condition, args.Message); args.SetHandled(); }
private static void Contract_ContractFailed(object sender, ContractFailedEventArgs e) { e.SetHandled(); // Assert.Fail("{0}: {1} {2}", e.FailureKind, e.Message, e.Condition); }
static void Contract_ContractFailed(object sender, ContractFailedEventArgs e) { Console.WriteLine("No se pudo asumir algo: " + e.Condition); e.SetHandled( ); Console.ReadKey( ); }