Ejemplo n.º 1
0
        public GameFacade(IDevice dev) : base(dev)
        {
            device = dev;

            isMusicPlay = "Y";
            bool isFirstStart = !device.LoadSettings("music", ref isMusicPlay);

            if (isFirstStart)
            {
                device.SaveSettings("music", isMusicPlay);
            }

            screenSwitcher = new Dictionary <ScreenState, ContentProcessorScreen>
            {
                { ScreenState.Menu, new MenuScreen(device) },
                { ScreenState.Game, new GameScreen(device) },
                { ScreenState.Intro, new ComicsScreen(device, "intro", 17) },
                { ScreenState.Loose, new  ComicsScreen(device, "loose", 10) },
                { ScreenState.Win, new ComicsScreen(device, "win", 10) },
                { ScreenState.Exit, null }
            };

            currentScreen = isFirstStart ? screenSwitcher[ScreenState.Intro]
                                         : screenSwitcher[ScreenState.Menu];
        }
Ejemplo n.º 2
0
        public void Update(DateTime currentTime)
        {
            ScreenState scrSate = currentScreen.Update(currentTime);

            if (scrSate != ScreenState.Current)
            {
                currentScreen = screenSwitcher[scrSate];
            }

            if (currentScreen == null)
            {
                device.Exit();
            }
        }